[package] name = "hydrate-editor" version = "0.0.2" authors = ["Philip Degarmo "] edition = "2021" description = "Game asset pipeline and authoring framework" license = "MIT OR Apache-2.0" readme = "../README.md" repository = "https://github.com/aclysma/hydrate" homepage = "https://github.com/aclysma/hydrate" keywords = ["gamedev"] categories = [ "game-development", "game-engines" ] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] # wgpu also works fine here # TODO: Replace with rafx eframe = { version = "0.24.0", default-features = false, features = ["default_fonts", "glow", "persistence"] } hydrate-base = { path = "../hydrate-base", version = "0.0.2" } hydrate-model = { path = "../hydrate-model", version = "0.0.2" } hydrate-pipeline = {path = "../hydrate-pipeline", version = "0.0.2" } image = { version = "0.23.12", default-features = false, features = ["gif", "jpeg", "ico", "png", "pnm", "tga", "tiff", "bmp"] } ahash = "0.7.4" uuid = { version = "0.8.2", features = ["v4", "serde"] } log = "0.4.14" env_logger = "0.9.0" egui = "0.24.0" egui_extras = "0.24.1" egui_tiles = "0.4.0" egui_autocomplete = { version = "3.0.0", features = ["serde"] } bincode = "1.3.1" lazy_static = "1" winit = "0.24" glam = "0.18.0" globwalk = "0.8.1" dunce = "1.0.4" time = { version = "0.3.30", features = ["formatting"] } serde = { default-features = false, version = "1.0.145", features = ["derive"] } serde_json = { default-features = false, version = "1.0.85", features = ["std"] } siphasher = "0.3" type-uuid = "0.1.2" crossbeam-channel = "0.5" profiling = "1.0"