# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "hydrate-loader" version = "0.0.2" authors = ["Philip Degarmo "] description = "Game asset pipeline and authoring framework" homepage = "https://github.com/aclysma/hydrate" readme = "README.md" keywords = ["gamedev"] categories = [ "game-development", "game-engines", ] license = "MIT OR Apache-2.0" repository = "https://github.com/aclysma/hydrate" [dependencies.bincode] version = "1.3.1" [dependencies.crossbeam-channel] version = "0.5" [dependencies.downcast-rs] version = "1.2.0" [dependencies.hydrate-base] version = "0.0.2" [dependencies.log] version = "0.4.14" [dependencies.profiling] version = "1.0" [dependencies.serde] version = "1" features = ["derive"] [dependencies.serde_json] version = "1.0.85" features = ["std"] default-features = false [dependencies.type-uuid] version = "0.1.2" [dependencies.uuid] version = "0.8.2" features = [ "v4", "serde", ]