[package] name = "hydrate-loader" version = "0.0.2" authors = ["Philip Degarmo "] edition = "2021" description = "Game asset pipeline and authoring framework" license = "MIT OR Apache-2.0" readme = "../README.md" repository = "https://github.com/aclysma/hydrate" homepage = "https://github.com/aclysma/hydrate" keywords = ["gamedev"] categories = [ "game-development", "game-engines" ] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] hydrate-base = { path = "../hydrate-base", version = "0.0.2" } log = "0.4.14" crossbeam-channel = "0.5" serde = { version = "1", features = ["derive"] } serde_json = { default-features = false, version = "1.0.85", features = ["std"] } uuid = { version = "0.8.2", features = ["v4", "serde"] } profiling = "1.0" type-uuid = "0.1.2" downcast-rs = "1.2.0" bincode = "1.3.1"