use std::path; #[iftree::include_file_tree( " paths = '**' base_folder = 'examples/assets' " )] pub struct Asset { relative_path: &'static str, contents_str: &'static str, } #[rocket::launch] fn launch() -> _ { rocket::build().mount("/", rocket::routes![get_asset]) } #[rocket::get("/")] fn get_asset(path: path::PathBuf) -> Option<&'static str> { let path = path .iter() .map(|component| component.to_string_lossy()) .collect::>() .join("/"); // For a more efficient lookup, see the `scenario_hash_map` example. ASSETS .iter() .position(|asset| asset.relative_path == path) .map(|index| ASSETS[index].contents_str) }