#include #include int main() { igraph_t graph; igraph_vector_t x, y; igraph_vector_t weights; igraph_eit_t eit; igraph_real_t avg_dist; /* Set random seed for reproducible results */ igraph_rng_seed(igraph_rng_default(), 42); /* Create a random geometric graph and retrieve vertex coordinates */ igraph_vector_init(&x, 0); igraph_vector_init(&y, 0); igraph_grg_game(&graph, 200, 0.1, /* torus */ 0, &x, &y); /* Compute edge weights as geometric distance */ igraph_vector_init(&weights, igraph_ecount(&graph)); igraph_eit_create(&graph, igraph_ess_all(IGRAPH_EDGEORDER_ID), &eit); for (; ! IGRAPH_EIT_END(eit); IGRAPH_EIT_NEXT(eit)) { long int e = IGRAPH_EIT_GET(eit); long int u = IGRAPH_FROM(&graph, e); long int v = IGRAPH_TO(&graph, e); VECTOR(weights)[e] = hypot(VECTOR(x)[u] - VECTOR(x)[v], VECTOR(y)[u] - VECTOR(y)[v]); } igraph_eit_destroy(&eit); /* Compute average path length */ igraph_average_path_length_dijkstra(&graph, &avg_dist, NULL, &weights, IGRAPH_UNDIRECTED, /* unconn */ 1); printf("Average distance in the geometric graph: %g.\n", avg_dist); /* Destroy data structures when no longer needed */ igraph_vector_destroy(&weights); igraph_destroy(&graph); igraph_vector_destroy(&x); igraph_vector_destroy(&y); return 0; }