#include "cs.h" /* x = x + beta * A(:,j), where x is a dense vector and A(:,j) is sparse */ CS_INT cs_scatter (const cs *A, CS_INT j, CS_ENTRY beta, CS_INT *w, CS_ENTRY *x, CS_INT mark, cs *C, CS_INT nz) { CS_INT i, p, *Ap, *Ai, *Ci ; CS_ENTRY *Ax ; if (!CS_CSC (A) || !w || !CS_CSC (C)) return (-1) ; /* check inputs */ Ap = A->p ; Ai = A->i ; Ax = A->x ; Ci = C->i ; for (p = Ap [j] ; p < Ap [j+1] ; p++) { i = Ai [p] ; /* A(i,j) is nonzero */ if (w [i] < mark) { w [i] = mark ; /* i is new entry in column j */ Ci [nz++] = i ; /* add i to pattern of C(:,j) */ if (x) x [i] = beta * Ax [p] ; /* x(i) = beta*A(i,j) */ } else if (x) x [i] += beta * Ax [p] ; /* i exists in C(:,j) already */ } return (nz) ; }