/* ks.h (0-1 knapsack problem) */ /*********************************************************************** * This code is part of GLPK (GNU Linear Programming Kit). * Copyright (C) 2017-2018 Free Software Foundation, Inc. * Written by Andrew Makhorin . * * GLPK is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * GLPK is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General Public License * along with GLPK. If not, see . ***********************************************************************/ #ifndef KS_H #define KS_H #define ks_enum _glp_ks_enum int ks_enum(int n, const int a[/*1+n*/], int b, const int c[/*1+n*/], char x[/*1+n*/]); /* solve 0-1 knapsack problem by complete enumeration */ #define ks_mt1 _glp_ks_mt1 int ks_mt1(int n, const int a[/*1+n*/], int b, const int c[/*1+n*/], char x[/*1+n*/]); /* solve 0-1 knapsack problem with Martello & Toth algorithm */ #define ks_greedy _glp_ks_greedy int ks_greedy(int n, const int a[/*1+n*/], int b, const int c[/*1+n*/], char x[/*1+n*/]); /* solve 0-1 knapsack problem with greedy heuristic */ #endif /* eof */