# imgui-dx9-renderer [![Documentation](https://docs.rs/imgui-dx9-renderer/badge.svg)](https://docs.rs/imgui-dx9-renderer) [![Version](https://img.shields.io/crates/v/imgui-dx9-renderer.svg)](https://crates.io/crates/imgui-dx9-renderer) DirectX 9 renderer for [imgui-rs](https://github.com/Gekkio/imgui-rs). ## Usage This crate makes use of the ComPtr wrapper of the [wio](https://crates.io/crates/wio) crate. You have to either wrap your device pointer in one to pass it to the renderer `new` constructor or pass it to `new_raw` which will increment the ref count for you. ```rust let device: *mut IDirect3DDevice9 = /* */; let mut renderer = unsafe { imgui_dx9_renderer::Renderer::new(&mut imgui, wio::com::ComPtr::from_raw(device)).unwrap() }; // or let mut renderer = unsafe { imgui_dx9_renderer::Renderer::new_raw(&mut imgui, device).unwrap() }; ``` Then in your rendering loop it's as easy as calling `renderer.render(ui.render())`. ## Documentation The crate is documented but imgui-rs doesn't currently build on docs.rs for the windows target. Due to this one has to either build it themselves or look into the source itself. ## License Licensed under the MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)