[package] name = "include-glsl" description = "Compile a GLSL shader into SPIR-V and include it as a u32 array." repository = "https://github.com/quadrupleslap/include-glsl.git" license = "MIT" version = "0.2.0" authors = ["Ram Kaniyur "] edition = "2018" [dependencies] include-glsl-impl = "0.2.0" proc-macro-hack = "0.5.11"