Represent the object that nodes gossip around the network. ### builder(): [MessageBuilder](#messagebuilder) Creates a new `MessageBuilder` to construct an instance of a `Message`. ### networkId(): long Returns the network id of a `Message`. ### id(): [MessageId](#messageid) Computes the identifier of the message. ### nonce(): long Returns the nonce of a `Message`. ### parents(): [MessageId[]](#messageid) Returns the parents of a `Message`. ### payload(): Optional<[MessagePayload](#messagepayload)> Returns the optional payload of a `Message`.