extern crate irelia; extern crate tokio; #[tokio::main] async fn main() { let request_client = irelia::RequestClient::new(); let in_game_client = irelia::in_game::GameClient::new(); let active_player = in_game_client.active_player(&request_client).await.unwrap(); println!("{active_player:?}"); let all_game_data = in_game_client.all_game_data(&request_client).await; println!("{all_game_data:?}"); }