/*{ "CREDIT": "by zoidberg", "ISFVSN": "2", "CATEGORIES": [ "Color Effect", "Utility" ], "INPUTS": [ { "NAME": "inputImage", "TYPE": "image" } ] }*/ void main() { vec4 srcPixel = IMG_THIS_PIXEL(inputImage); float maxComponent = max(srcPixel.r, max(srcPixel.g, srcPixel.b)); gl_FragColor = vec4(maxComponent, maxComponent, maxComponent, srcPixel.a); }