/*{ "CATEGORIES": [ "Color", "Utility" ], "CREDIT": "by Carter Rosenberg", "DESCRIPTION": "demonstrates the use of color-type image inputs", "INPUTS": [ { "DEFAULT": [ 1, 0, 0, 1 ], "NAME": "Color", "TYPE": "color" } ], "ISFVSN": "2" } */ void main() { gl_FragColor = Color; }