/*{ "CATEGORIES": [ "Geometry Adjustment" ], "CREDIT": "by VIDVOX", "INPUTS": [ { "NAME": "inputImage", "TYPE": "image" }, { "DEFAULT": 1, "MAX": 10, "MIN": 0.01, "NAME": "level", "TYPE": "float" }, { "DEFAULT": [ 0, 0 ], "MAX": [ 1, 1 ], "MIN": [ 0, 0 ], "NAME": "center", "TYPE": "point2D" } ], "ISFVSN": "2" } */ void main() { vec2 loc; vec2 modifiedCenter; loc = isf_FragNormCoord; modifiedCenter = center; loc.x = (loc.x - modifiedCenter.x)*(1.0/level) + modifiedCenter.x; loc.y = (loc.y - modifiedCenter.y)*(1.0/level) + modifiedCenter.y; if ((loc.x < 0.0)||(loc.y < 0.0)||(loc.x > 1.0)||(loc.y > 1.0)) { gl_FragColor = vec4(0.0); } else { gl_FragColor = IMG_NORM_PIXEL(inputImage,loc); } }