[package] name = "island_map_generator_bevy" version = "0.1.0" edition = "2021" description = "Island map editor using procedural generation, Rust and Bevy engine" license = "GPL-3.0-or-later" keywords = ["terrain", "procedural", "generation", "bevy"] categories = ["games", "game-development"] readme = "../README.md" repository = "https://github.com/danieldidiobalsamo/island_map_generator" [dependencies] bevy = "0.12.0" bevy_egui = "0.23.0" island_map_generator_algo = {path = "../island_map_generator_algo", version="0.1.0"} # Enable a small amount of optimization in debug mode [profile.dev] opt-level = 1 # Enable high optimizations for dependencies (incl. Bevy), but not for game's code: [profile.dev.package."*"] opt-level = 3