# Introduction A simple, efficient Rust library for handling asynchronous job processing and task queuing. ## Create a job ```rust use job_queue::{Error, Job, typetag, async_trait, serde}; #[derive(Debug, serde::Deserialize, serde::Serialize)] #[serde(crate = "job_queue::serde")] pub struct HelloJob { pub message: String, } #[async_trait::async_trait] #[typetag::serde] impl Job for HelloJob { async fn handle(&self) -> Result<(), Error> { println!("{}", self.message); Ok(()) } } ``` ## Create a client and dispatch a job ```rust use job_queue::{Error, Job, Queue}; let queue = Client::builder() .connect("mysql://root:@localhost/job_queue") // or postgres://root:@localhost/job_queue .await?; queue .dispatch(&HelloJob { message: "Hello, world!".to_string(), }) .await?; ``` ## Create a worker ```rust use job_queue::{Error, Job, Worker}; use std::time::Duration; let worker = Worker::builder() .max_connections(10) .worker_count(10) .connect("mysql://root:@localhost/job_queue") // or postgres://root:@localhost/job_queue .await?; worker.start().await?; // blocks forever, or until all workers are stopped (crash or ctrl-c) ```