/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "B3BlockInsertionSet.h" #if ENABLE(B3_JIT) #include "B3BasicBlockInlines.h" #include "B3InsertionSet.h" #include "B3ProcedureInlines.h" #include namespace JSC { namespace B3 { BlockInsertionSet::BlockInsertionSet(Procedure &proc) : m_proc(proc) { } BlockInsertionSet::~BlockInsertionSet() { } void BlockInsertionSet::insert(BlockInsertion&& insertion) { m_insertions.append(WTFMove(insertion)); } BasicBlock* BlockInsertionSet::insert(unsigned index, double frequency) { std::unique_ptr block(new BasicBlock(UINT_MAX, frequency)); BasicBlock* result = block.get(); insert(BlockInsertion(index, WTFMove(block))); return result; } BasicBlock* BlockInsertionSet::insertBefore(BasicBlock* before, double frequency) { return insert(before->index(), frequency == frequency ? frequency : before->frequency()); } BasicBlock* BlockInsertionSet::insertAfter(BasicBlock* after, double frequency) { return insert(after->index() + 1, frequency == frequency ? frequency : after->frequency()); } BasicBlock* BlockInsertionSet::splitForward( BasicBlock* block, unsigned& valueIndex, InsertionSet* insertionSet, double frequency) { Value* value = block->at(valueIndex); // Create a new block that will go just before 'block', and make it contain everything prior // to 'valueIndex'. BasicBlock* result = insertBefore(block, frequency); result->m_values.resize(valueIndex + 1); for (unsigned i = valueIndex; i--;) result->m_values[i] = block->m_values[i]; // Make the new block jump to 'block'. result->m_values[valueIndex] = m_proc.add(Jump, value->origin(), FrequentedBlock(block)); // If we had inserted things into 'block' before this, execute those insertions now. if (insertionSet) insertionSet->execute(result); // Remove everything prior to 'valueIndex' from 'block', since those things are now in the // new block. block->m_values.remove(0, valueIndex); // This is being used in a forward loop over 'block'. Update the index of the loop so that // it can continue to the next block. valueIndex = 0; // Fixup the predecessors of 'block'. They now must jump to the new block. result->predecessors() = WTFMove(block->predecessors()); block->addPredecessor(result); for (BasicBlock* predecessor : result->predecessors()) predecessor->replaceSuccessor(block, result); return result; } bool BlockInsertionSet::execute() { if (m_insertions.isEmpty()) return false; // We allow insertions to be given to us in any order. So, we need to sort them before // running WTF::executeInsertions. We strongly prefer a stable sort and we want it to be // fast, so we use bubble sort. bubbleSort(m_insertions.begin(), m_insertions.end()); executeInsertions(m_proc.m_blocks, m_insertions); // Prune out empty entries. This isn't strictly necessary but it's // healthy to keep the block list from growing. m_proc.m_blocks.removeAllMatching( [&] (std::unique_ptr& blockPtr) -> bool { return !blockPtr; }); // Make sure that the blocks know their new indices. for (unsigned i = 0; i < m_proc.m_blocks.size(); ++i) m_proc.m_blocks[i]->m_index = i; return true; } } } // namespace JSC::B3 #endif // ENABLE(B3_JIT)