/* * Copyright (C) 2015-2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "B3ConstFloatValue.h" #if ENABLE(B3_JIT) #include "B3ConstDoubleValue.h" #include "B3ProcedureInlines.h" #include "B3ValueInlines.h" namespace JSC { namespace B3 { ConstFloatValue::~ConstFloatValue() { } Value* ConstFloatValue::negConstant(Procedure& proc) const { return proc.add(origin(), -m_value); } Value* ConstFloatValue::addConstant(Procedure& proc, int32_t other) const { return proc.add(origin(), m_value + static_cast(other)); } Value* ConstFloatValue::addConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value + other->asFloat()); } Value* ConstFloatValue::subConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value - other->asFloat()); } Value* ConstFloatValue::mulConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value * other->asFloat()); } Value* ConstFloatValue::bitAndConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; float result = bitwise_cast(bitwise_cast(m_value) & bitwise_cast(other->asFloat())); return proc.add(origin(), result); } Value* ConstFloatValue::bitwiseCastConstant(Procedure& proc) const { return proc.add(origin(), bitwise_cast(m_value)); } Value* ConstFloatValue::floatToDoubleConstant(Procedure& proc) const { return proc.add(origin(), static_cast(m_value)); } Value* ConstFloatValue::absConstant(Procedure& proc) const { return proc.add(origin(), static_cast(fabs(m_value))); } Value* ConstFloatValue::ceilConstant(Procedure& proc) const { return proc.add(origin(), ceilf(m_value)); } Value* ConstFloatValue::floorConstant(Procedure& proc) const { return proc.add(origin(), floorf(m_value)); } Value* ConstFloatValue::sqrtConstant(Procedure& proc) const { return proc.add(origin(), static_cast(sqrt(m_value))); } Value* ConstFloatValue::divConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value / other->asFloat()); } TriState ConstFloatValue::equalConstant(const Value* other) const { if (!other->hasFloat()) return MixedTriState; return triState(m_value == other->asFloat()); } TriState ConstFloatValue::notEqualConstant(const Value* other) const { if (!other->hasFloat()) return MixedTriState; return triState(m_value != other->asFloat()); } TriState ConstFloatValue::lessThanConstant(const Value* other) const { if (!other->hasFloat()) return MixedTriState; return triState(m_value < other->asFloat()); } TriState ConstFloatValue::greaterThanConstant(const Value* other) const { if (!other->hasFloat()) return MixedTriState; return triState(m_value > other->asFloat()); } TriState ConstFloatValue::lessEqualConstant(const Value* other) const { if (!other->hasFloat()) return MixedTriState; return triState(m_value <= other->asFloat()); } TriState ConstFloatValue::greaterEqualConstant(const Value* other) const { if (!other->hasFloat()) return MixedTriState; return triState(m_value >= other->asFloat()); } void ConstFloatValue::dumpMeta(CommaPrinter& comma, PrintStream& out) const { out.print(comma); out.printf("%le", m_value); } Value* ConstFloatValue::cloneImpl() const { return new ConstFloatValue(*this); } } } // namespace JSC::B3 #endif // ENABLE(B3_JIT)