/* * Copyright (C) 2015-2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef B3SwitchValue_h #define B3SwitchValue_h #if ENABLE(B3_JIT) #include "B3ControlValue.h" #include "B3SwitchCase.h" namespace JSC { namespace B3 { class SwitchValue : public ControlValue { public: static bool accepts(Opcode opcode) { return opcode == Switch; } ~SwitchValue(); // numCaseValues() + 1 == numSuccessors(). unsigned numCaseValues() const { return m_values.size(); } // The successor for this case value is at the same index. int64_t caseValue(unsigned index) const { return m_values[index]; } const Vector& caseValues() const { return m_values; } FrequentedBlock fallThrough() const { return successors().last(); } FrequentedBlock& fallThrough() { return successors().last(); } unsigned size() const { return numCaseValues(); } SwitchCase at(unsigned index) const { return SwitchCase(caseValue(index), successor(index)); } SwitchCase operator[](unsigned index) const { return at(index); } class iterator { public: iterator() : m_switch(nullptr) , m_index(0) { } iterator(const SwitchValue& switchValue, unsigned index) : m_switch(&switchValue) , m_index(index) { } SwitchCase operator*() { return m_switch->at(m_index); } iterator& operator++() { m_index++; return *this; } bool operator==(const iterator& other) const { ASSERT(m_switch == other.m_switch); return m_index == other.m_index; } bool operator!=(const iterator& other) const { return !(*this == other); } private: const SwitchValue* m_switch; unsigned m_index; }; typedef iterator const_iterator; iterator begin() const { return iterator(*this, 0); } iterator end() const { return iterator(*this, size()); } // This removes the case and reorders things a bit. If you're iterating the cases from 0 to N, // then you can keep iterating after this so long as you revisit this same index (which will now // contain some other case value). This removes the case that was removed. SwitchCase removeCase(unsigned index); JS_EXPORT_PRIVATE void appendCase(const SwitchCase&); protected: void dumpMeta(CommaPrinter&, PrintStream&) const override; Value* cloneImpl() const override; private: friend class Procedure; JS_EXPORT_PRIVATE SwitchValue(Origin, Value* child, const FrequentedBlock& fallThrough); Vector m_values; }; } } // namespace JSC::B3 #endif // ENABLE(B3_JIT) #endif // B3SwitchValue_h