/* * Copyright (C) 2006, 2007, 2008, 2013 Apple Inc. All rights reserved. * Copyright (c) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ScriptValue.h" #include "APICast.h" #include "InspectorValues.h" #include "JSLock.h" #include "StructureInlines.h" using namespace JSC; using namespace Inspector; namespace Inspector { static RefPtr jsToInspectorValue(ExecState& scriptState, JSValue value, int maxDepth) { if (!value) { ASSERT_NOT_REACHED(); return nullptr; } if (!maxDepth) return nullptr; maxDepth--; if (value.isUndefinedOrNull()) return InspectorValue::null(); // FIXME: Why is it OK to turn undefined into null? if (value.isBoolean()) return InspectorValue::create(value.asBoolean()); if (value.isNumber() && value.isDouble()) return InspectorValue::create(value.asNumber()); if (value.isNumber() && value.isAnyInt()) return InspectorValue::create(static_cast(value.asAnyInt())); if (value.isString()) return InspectorValue::create(value.getString(&scriptState)); if (value.isObject()) { if (isJSArray(value)) { auto inspectorArray = InspectorArray::create(); auto& array = *asArray(value); unsigned length = array.length(); for (unsigned i = 0; i < length; i++) { auto elementValue = jsToInspectorValue(scriptState, array.getIndex(&scriptState, i), maxDepth); if (!elementValue) return nullptr; inspectorArray->pushValue(WTFMove(elementValue)); } return WTFMove(inspectorArray); } auto inspectorObject = InspectorObject::create(); auto& object = *value.getObject(); PropertyNameArray propertyNames(&scriptState, PropertyNameMode::Strings); object.methodTable()->getOwnPropertyNames(&object, &scriptState, propertyNames, EnumerationMode()); for (auto& name : propertyNames) { auto inspectorValue = jsToInspectorValue(scriptState, object.get(&scriptState, name), maxDepth); if (!inspectorValue) return nullptr; inspectorObject->setValue(name.string(), WTFMove(inspectorValue)); } return WTFMove(inspectorObject); } ASSERT_NOT_REACHED(); return nullptr; } RefPtr toInspectorValue(ExecState& state, JSValue value) { // FIXME: Maybe we should move the JSLockHolder stuff to the callers since this function takes a JSValue directly. // Doing the locking here made sense when we were trying to abstract the difference between multiple JavaScript engines. JSLockHolder holder(&state); return jsToInspectorValue(state, value, InspectorValue::maxDepth); } } // namespace Inspector namespace Deprecated { ScriptValue::~ScriptValue() { } bool ScriptValue::getString(ExecState* scriptState, String& result) const { if (!m_value) return false; JSLockHolder lock(scriptState); if (!m_value.get().getString(scriptState, result)) return false; return true; } String ScriptValue::toString(ExecState* scriptState) const { String result = m_value.get().toString(scriptState)->value(scriptState); // Handle the case where an exception is thrown as part of invoking toString on the object. if (scriptState->hadException()) scriptState->clearException(); return result; } bool ScriptValue::isEqual(ExecState* scriptState, const ScriptValue& anotherValue) const { if (hasNoValue()) return anotherValue.hasNoValue(); return JSValueIsEqual(toRef(scriptState), toRef(scriptState, jsValue()), toRef(scriptState, anotherValue.jsValue()), nullptr); } bool ScriptValue::isNull() const { if (!m_value) return false; return m_value.get().isNull(); } bool ScriptValue::isUndefined() const { if (!m_value) return false; return m_value.get().isUndefined(); } bool ScriptValue::isObject() const { if (!m_value) return false; return m_value.get().isObject(); } bool ScriptValue::isFunction() const { CallData callData; return getCallData(m_value.get(), callData) != CallType::None; } RefPtr ScriptValue::toInspectorValue(ExecState* scriptState) const { JSLockHolder holder(scriptState); return jsToInspectorValue(*scriptState, m_value.get(), InspectorValue::maxDepth); } } // namespace Deprecated