/* * Copyright (C) 2012, 2013, 2014 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GetByIdStatus_h #define GetByIdStatus_h #include "CallLinkStatus.h" #include "CodeOrigin.h" #include "ConcurrentJITLock.h" #include "ExitingJITType.h" #include "GetByIdVariant.h" namespace JSC { class CodeBlock; class StructureStubInfo; typedef HashMap StubInfoMap; class GetByIdStatus { public: enum State { NoInformation, // It's uncached so we have no information. Simple, // It's cached for a simple access to a known object property with // a possible structure chain and a possible specific value. TakesSlowPath, // It's known to often take slow path. MakesCalls // It's known to take paths that make calls. }; GetByIdStatus() : m_state(NoInformation) { } explicit GetByIdStatus(State state) : m_state(state) { ASSERT(state == NoInformation || state == TakesSlowPath || state == MakesCalls); } GetByIdStatus( State state, bool wasSeenInJIT, const GetByIdVariant& variant = GetByIdVariant()) : m_state(state) , m_wasSeenInJIT(wasSeenInJIT) { ASSERT((state == Simple) == variant.isSet()); m_variants.append(variant); } static GetByIdStatus computeFor(CodeBlock*, StubInfoMap&, unsigned bytecodeIndex, UniquedStringImpl* uid); static GetByIdStatus computeFor(const StructureSet&, UniquedStringImpl* uid); static GetByIdStatus computeFor(CodeBlock* baselineBlock, CodeBlock* dfgBlock, StubInfoMap& baselineMap, StubInfoMap& dfgMap, CodeOrigin, UniquedStringImpl* uid); #if ENABLE(DFG_JIT) static GetByIdStatus computeForStubInfo(const ConcurrentJITLocker&, CodeBlock* baselineBlock, StructureStubInfo*, CodeOrigin, UniquedStringImpl* uid); #endif State state() const { return m_state; } bool isSet() const { return m_state != NoInformation; } bool operator!() const { return !isSet(); } bool isSimple() const { return m_state == Simple; } size_t numVariants() const { return m_variants.size(); } const Vector& variants() const { return m_variants; } const GetByIdVariant& at(size_t index) const { return m_variants[index]; } const GetByIdVariant& operator[](size_t index) const { return at(index); } bool takesSlowPath() const { return m_state == TakesSlowPath || m_state == MakesCalls; } bool makesCalls() const; bool wasSeenInJIT() const { return m_wasSeenInJIT; } // Attempts to reduce the set of variants to fit the given structure set. This may be approximate. void filter(const StructureSet&); void dump(PrintStream&) const; private: #if ENABLE(DFG_JIT) static bool hasExitSite(const ConcurrentJITLocker&, CodeBlock*, unsigned bytecodeIndex); #endif #if ENABLE(JIT) static GetByIdStatus computeForStubInfoWithoutExitSiteFeedback( const ConcurrentJITLocker&, CodeBlock* profiledBlock, StructureStubInfo*, UniquedStringImpl* uid, CallLinkStatus::ExitSiteData); #endif static GetByIdStatus computeFromLLInt(CodeBlock*, unsigned bytecodeIndex, UniquedStringImpl* uid); bool appendVariant(const GetByIdVariant&); State m_state; Vector m_variants; bool m_wasSeenInJIT; }; } // namespace JSC #endif // PropertyAccessStatus_h