/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGAvailability_h #define DFGAvailability_h #if ENABLE(DFG_JIT) #include "DFGFlushedAt.h" #include "DFGVariableAccessData.h" namespace JSC { namespace DFG { struct Node; class Availability { public: Availability() : m_node(0) , m_flushedAt(DeadFlush) { } explicit Availability(Node* node) : m_node(node) , m_flushedAt(ConflictingFlush) { } explicit Availability(FlushedAt flushedAt) : m_node(unavailableMarker()) , m_flushedAt(flushedAt) { } Availability(Node* node, FlushedAt flushedAt) : m_node(node) , m_flushedAt(flushedAt) { } static Availability unavailable() { return Availability(unavailableMarker(), FlushedAt(ConflictingFlush)); } Availability withFlush(FlushedAt flush) const { return Availability(m_node, flush); } Availability withNode(Node* node) const { return Availability(node, m_flushedAt); } Availability withUnavailableNode() const { return withNode(unavailableMarker()); } void setFlush(FlushedAt flushedAt) { m_flushedAt = flushedAt; } void setNode(Node* node) { m_node = node; } void setNodeUnavailable() { m_node = unavailableMarker(); } bool nodeIsUndecided() const { return !m_node; } bool nodeIsUnavailable() const { return m_node == unavailableMarker(); } bool hasNode() const { return !nodeIsUndecided() && !nodeIsUnavailable(); } bool shouldUseNode() const { return !isFlushUseful() && hasNode(); } Node* node() const { ASSERT(!nodeIsUndecided()); ASSERT(!nodeIsUnavailable()); return m_node; } FlushedAt flushedAt() const { return m_flushedAt; } bool isFlushUseful() const { return flushedAt().format() != DeadFlush && flushedAt().format() != ConflictingFlush; } bool isDead() const { return !isFlushUseful() && !hasNode(); } bool operator!() const { return nodeIsUnavailable() && flushedAt().format() == ConflictingFlush; } bool operator==(const Availability& other) const { return m_node == other.m_node && m_flushedAt == other.m_flushedAt; } bool operator!=(const Availability& other) const { return !(*this == other); } Availability merge(const Availability& other) const { return Availability( mergeNodes(m_node, other.m_node), m_flushedAt.merge(other.m_flushedAt)); } void dump(PrintStream&) const; void dumpInContext(PrintStream&, DumpContext*) const; private: static Node* mergeNodes(Node* a, Node* b) { if (!a) return b; if (!b) return a; if (a == b) return a; return unavailableMarker(); } static Node* unavailableMarker() { return bitwise_cast(static_cast(1)); } Node* m_node; FlushedAt m_flushedAt; }; } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT) #endif // DFGAvailability_h