/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGClobberSet_h #define DFGClobberSet_h #if ENABLE(DFG_JIT) #include "DFGAbstractHeap.h" #include #include #include namespace JSC { namespace DFG { class Graph; struct Node; // FIXME: If we ever want to compare if two nodes clobber each other, we should // have a SmallClobberSet, which just keeps an array of the AbstractHeaps and // satisfies overlaps() requests by looping over all of them. This will probably // be faster than a full HashMap in a lot of cases. Or, maybe, we could have // ClobberSet be smart and use a vector so long as it was small. class ClobberSet { public: ClobberSet(); ~ClobberSet(); bool isEmpty() const { return m_clobbers.isEmpty(); } void add(AbstractHeap); void addAll(const ClobberSet&); bool contains(AbstractHeap) const; bool overlaps(AbstractHeap) const; void clear(); // Calls useful for debugging the ClobberSet. HashSet direct() const; HashSet super() const; void dump(PrintStream&) const; private: HashSet setOf(bool direct) const; // Maps heap to: // true --> it's a direct clobber // false --> it's just a supertype of a direct clobber HashMap m_clobbers; }; class ClobberSetAdd { public: ClobberSetAdd(ClobberSet& set) : m_set(set) { } void operator()(AbstractHeap heap) const { m_set.add(heap); } private: ClobberSet& m_set; }; class ClobberSetOverlaps { public: ClobberSetOverlaps(const ClobberSet& set) : m_set(set) , m_result(false) { } void operator()(AbstractHeap heap) const { m_result |= m_set.overlaps(heap); } bool result() const { return m_result; } private: const ClobberSet& m_set; mutable bool m_result; }; void addReads(Graph&, Node*, ClobberSet&); void addWrites(Graph&, Node*, ClobberSet&); void addReadsAndWrites(Graph&, Node*, ClobberSet& reads, ClobberSet& writes); bool readsOverlap(Graph&, Node*, ClobberSet&); bool writesOverlap(Graph&, Node*, ClobberSet&); } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT) #endif // DFGClobberSet_h