/* * Copyright (C) 2013, 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGInPlaceAbstractState_h #define DFGInPlaceAbstractState_h #if ENABLE(DFG_JIT) #include "DFGAbstractValue.h" #include "DFGBranchDirection.h" #include "DFGGraph.h" #include "DFGNode.h" namespace JSC { namespace DFG { class InPlaceAbstractState { WTF_MAKE_FAST_ALLOCATED; public: InPlaceAbstractState(Graph&); ~InPlaceAbstractState(); explicit operator bool() const { return true; } void createValueForNode(Node*) { } AbstractValue& forNode(Node* node) { return node->value; } AbstractValue& forNode(Edge edge) { return forNode(edge.node()); } Operands& variables() { return m_variables; } // Call this before beginning CFA to initialize the abstract values of // arguments, and to indicate which blocks should be listed for CFA // execution. void initialize(); // Start abstractly executing the given basic block. Initializes the // notion of abstract state to what we believe it to be at the head // of the basic block, according to the basic block's data structures. // This method also sets cfaShouldRevisit to false. void beginBasicBlock(BasicBlock*); BasicBlock* block() const { return m_block; } // Finish abstractly executing a basic block. If MergeToTail or // MergeToSuccessors is passed, then this merges everything we have // learned about how the state changes during this block's execution into // the block's data structures. // // Returns true if the state of the block at the tail was changed, // and, if the state at the heads of successors was changed. // A true return means that you must revisit (at least) the successor // blocks. This also sets cfaShouldRevisit to true for basic blocks // that must be visited next. bool endBasicBlock(); // Reset the AbstractState. This throws away any results, and at this point // you can safely call beginBasicBlock() on any basic block. void reset(); // Did the last executed node clobber the world? bool didClobber() const { return m_didClobber; } // Are structures currently clobbered? StructureClobberState structureClobberState() const { return m_structureClobberState; } // Is the execution state still valid? This will be false if execute() has // returned false previously. bool isValid() const { return m_isValid; } // Merge the abstract state stored at the first block's tail into the second // block's head. Returns true if the second block's state changed. If so, // that block must be abstractly interpreted again. This also sets // to->cfaShouldRevisit to true, if it returns true, or if to has not been // visited yet. bool merge(BasicBlock* from, BasicBlock* to); // Merge the abstract state stored at the block's tail into all of its // successors. Returns true if any of the successors' states changed. Note // that this is automatically called in endBasicBlock() if MergeMode is // MergeToSuccessors. bool mergeToSuccessors(BasicBlock*); // Methods intended to be called from AbstractInterpreter. void setDidClobber(bool didClobber) { m_didClobber = didClobber; } void setStructureClobberState(StructureClobberState value) { m_structureClobberState = value; } void setIsValid(bool isValid) { m_isValid = isValid; } void setBranchDirection(BranchDirection branchDirection) { m_branchDirection = branchDirection; } // This method is evil - it causes a huge maintenance headache and there is a gross amount of // code devoted to it. It would be much nicer to just always run the constant folder on each // block. But, the last time we did it, it was a 1% SunSpider regression: // https://bugs.webkit.org/show_bug.cgi?id=133947 // So, we should probably keep this method. void setFoundConstants(bool foundConstants) { m_foundConstants = foundConstants; } private: bool mergeStateAtTail(AbstractValue& destination, AbstractValue& inVariable, Node*); static bool mergeVariableBetweenBlocks(AbstractValue& destination, AbstractValue& source, Node* destinationNode, Node* sourceNode); Graph& m_graph; Operands m_variables; BasicBlock* m_block; bool m_foundConstants; bool m_isValid; bool m_didClobber; StructureClobberState m_structureClobberState; BranchDirection m_branchDirection; // This is only set for blocks that end in Branch and that execute to completion (i.e. m_isValid == true). }; } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT) #endif // DFGInPlaceAbstractState_h