/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGNaturalLoops_h #define DFGNaturalLoops_h #if ENABLE(DFG_JIT) #include "DFGBasicBlock.h" #include "DFGCommon.h" #include "DFGDominators.h" #include #include namespace JSC { namespace DFG { class NaturalLoops; class NaturalLoop { public: NaturalLoop() : m_header(0) , m_outerLoopIndex(UINT_MAX) { } NaturalLoop(BasicBlock* header, unsigned index) : m_header(header) , m_outerLoopIndex(UINT_MAX) , m_index(index) { } BasicBlock* header() const { return m_header; } unsigned size() const { return m_body.size(); } BasicBlock* at(unsigned i) const { return m_body[i]; } BasicBlock* operator[](unsigned i) const { return at(i); } // This is the slower, but simpler, way of asking if a block belongs to // a natural loop. It's faster to call NaturalLoops::belongsTo(), which // tries to be O(loop depth) rather than O(loop size). Loop depth is // almost always smaller than loop size. A *lot* smaller. bool contains(BasicBlock* block) const { for (unsigned i = m_body.size(); i--;) { if (m_body[i] == block) return true; } ASSERT(block != header()); // Header should be contained. return false; } // The index of this loop in NaturalLoops. unsigned index() const { return m_index; } bool isOuterMostLoop() const { return m_outerLoopIndex == UINT_MAX; } void dump(PrintStream&) const; private: friend class NaturalLoops; void addBlock(BasicBlock* block) { m_body.append(block); } BasicBlock* m_header; Vector m_body; unsigned m_outerLoopIndex; unsigned m_index; }; class NaturalLoops { WTF_MAKE_NONCOPYABLE(NaturalLoops); WTF_MAKE_FAST_ALLOCATED; public: NaturalLoops(Graph&); ~NaturalLoops(); unsigned numLoops() const { return m_loops.size(); } const NaturalLoop& loop(unsigned i) const { return m_loops[i]; } // Return either null if the block isn't a loop header, or the // loop it belongs to. const NaturalLoop* headerOf(BasicBlock* block) const { const NaturalLoop* loop = innerMostLoopOf(block); if (!loop) return 0; if (loop->header() == block) return loop; if (!ASSERT_DISABLED) { for (; loop; loop = innerMostOuterLoop(*loop)) ASSERT(loop->header() != block); } return 0; } const NaturalLoop* innerMostLoopOf(BasicBlock* block) const { unsigned index = block->innerMostLoopIndices[0]; if (index == UINT_MAX) return 0; return &m_loops[index]; } const NaturalLoop* innerMostOuterLoop(const NaturalLoop& loop) const { if (loop.m_outerLoopIndex == UINT_MAX) return 0; return &m_loops[loop.m_outerLoopIndex]; } bool belongsTo(BasicBlock* block, const NaturalLoop& candidateLoop) const { // It's faster to do this test using the loop itself, if it's small. if (candidateLoop.size() < 4) return candidateLoop.contains(block); for (const NaturalLoop* loop = innerMostLoopOf(block); loop; loop = innerMostOuterLoop(*loop)) { if (loop == &candidateLoop) return true; } return false; } unsigned loopDepth(BasicBlock* block) const { unsigned depth = 0; for (const NaturalLoop* loop = innerMostLoopOf(block); loop; loop = innerMostOuterLoop(*loop)) depth++; return depth; } // Return the indices of all loops this belongs to. Vector loopsOf(BasicBlock*) const; void dump(PrintStream&) const; private: // If we ever had a scalability problem in our natural loop finder, we could // use some HashMap's here. But it just feels a heck of a lot less convenient. Vector m_loops; }; } } // namespace JSC::DFG #endif // ENABLE(DFG_JIT) #endif // DFGNaturalLoops_h