/* * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DFGScoreBoard_h #define DFGScoreBoard_h #if ENABLE(DFG_JIT) #include "DFGGraph.h" #include #include namespace JSC { namespace DFG { // === ScoreBoard === // // This class is used in performing a virtual register allocation over the graph. // VirtualRegisters are allocated to nodes, with a used count for each virtual // register tracking the lifespan of the value; after the final use of a node // the VirtualRegister associated is freed such that it can be reused for // another node. class ScoreBoard { public: ScoreBoard(unsigned nextMachineLocal) : m_highWatermark(nextMachineLocal + 1) { m_used.fill(max(), nextMachineLocal); m_free.reserveCapacity(nextMachineLocal); } ~ScoreBoard() { assertClear(); } void sortFree() { std::sort(m_free.begin(), m_free.end()); } void assertClear() { if (ASSERT_DISABLED) return; // For every entry in the used list the use count of the virtual register should be zero, or max, due to it being a preserved local. for (size_t i = 0; i < m_used.size(); ++i) RELEASE_ASSERT(!m_used[i] || m_used[i] == max()); // For every entry in the free list, the use count should be zero. for (size_t i = 0; i < m_free.size(); ++i) RELEASE_ASSERT(!m_used[m_free[i]]); // There must not be duplicates in the free list. for (size_t i = 0; i < m_free.size(); ++i) { for (size_t j = i + 1; j < m_free.size(); ++j) RELEASE_ASSERT(m_free[i] != m_free[j]); } } VirtualRegister allocate() { // Do we have any VirtualRegsiters in the free list, that were used by // prior nodes, but are now available? if (!m_free.isEmpty()) { uint32_t index = m_free.last(); m_free.removeLast(); // Use count must have hit zero for it to have been added to the free list! ASSERT(!m_used[index]); m_highWatermark = std::max(m_highWatermark, static_cast(index) + 1); return virtualRegisterForLocal(index); } // Allocate a new VirtualRegister, and add a corresponding entry to m_used. size_t next = m_used.size(); m_used.append(0); m_highWatermark = std::max(m_highWatermark, static_cast(next) + 1); return virtualRegisterForLocal(next); } // Increment the usecount for the VirtualRegister associated with 'child', // if it reaches the node's refcount, free the VirtualRegister. void use(Node* child) { if (!child) return; // Find the virtual register number for this child, increment its use count. uint32_t index = child->virtualRegister().toLocal(); ASSERT(m_used[index] != max()); if (child->refCount() == ++m_used[index]) { // If the use count in the scoreboard reaches the use count for the node, // then this was its last use; the virtual register is now free. // Clear the use count & add to the free list. m_used[index] = 0; m_free.append(index); } } void use(Edge child) { use(child.node()); } void useIfHasResult(Edge child) { if (!child) return; if (!child->hasResult()) return; use(child); } unsigned highWatermark() { return m_highWatermark; } #ifndef NDEBUG void dump() { dataLogF(" USED: [ "); for (unsigned i = 0; i < m_used.size(); ++i) { if (!m_free.contains(i)) { dataLogF("%d:", i); if (m_used[i] == max()) dataLogF("local "); else dataLogF("%d ", m_used[i]); } } dataLogF("]\n"); dataLogF(" FREE: [ "); for (unsigned i = 0; i < m_used.size(); ++i) { if (m_free.contains(i) && m_used[i] != max()) { ASSERT(!m_used[i]); dataLogF("%d ", i); } } dataLogF("]\n"); } #endif private: static uint32_t max() { return std::numeric_limits::max(); } // The size of the span of virtual registers that this code block will use. unsigned m_highWatermark; // For every virtual register that has been allocated (either currently alive, or in // the free list), we keep a count of the number of remaining uses until it is dead // (0, in the case of entries in the free list). Since there is an entry for every // allocated VirtualRegister, the length of this array conveniently provides the // next available VirtualRegister number. Vector m_used; // A free list of VirtualRegsiters no longer alive. Vector m_free; }; } } // namespace JSC::DFG #endif #endif