/* * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Handle_h #define Handle_h #include "HandleTypes.h" namespace JSC { /* A Handle is a smart pointer that updates automatically when the garbage collector moves the object to which it points. The base Handle class represents a temporary reference to a pointer whose lifetime is guaranteed by something else. */ template class Handle; // Creating a JSValue Handle is invalid template <> class Handle; class HandleBase { template friend class Weak; template friend class Strong; friend class HandleSet; friend struct JSCallbackObjectData; public: bool operator!() const { return !m_slot || !*m_slot; } explicit operator bool() const { return m_slot && *m_slot; } HandleSlot slot() const { return m_slot; } protected: HandleBase(HandleSlot slot) : m_slot(slot) { } void swap(HandleBase& other) { std::swap(m_slot, other.m_slot); } void setSlot(HandleSlot slot) { m_slot = slot; } private: HandleSlot m_slot; }; template struct HandleConverter { T* operator->() { return static_cast(this)->get(); } const T* operator->() const { return static_cast(this)->get(); } T* operator*() { return static_cast(this)->get(); } const T* operator*() const { return static_cast(this)->get(); } }; template struct HandleConverter { Handle asObject() const; bool isObject() const { return jsValue().isObject(); } bool getNumber(double number) const { return jsValue().getNumber(number); } WTF::String getString(ExecState*) const; bool isUndefinedOrNull() const { return jsValue().isUndefinedOrNull(); } private: JSValue jsValue() const { return static_cast(this)->get(); } }; template class Handle : public HandleBase, public HandleConverter, T> { public: template friend struct HandleConverter; typedef typename HandleTypes::ExternalType ExternalType; template Handle(Handle o) { typename HandleTypes::template validateUpcast(); setSlot(o.slot()); } void swap(Handle& other) { HandleBase::swap(other); } ExternalType get() const { return HandleTypes::getFromSlot(this->slot()); } protected: Handle(HandleSlot slot = 0) : HandleBase(slot) { } private: friend class HandleSet; friend class WeakBlock; static Handle wrapSlot(HandleSlot slot) { return Handle(slot); } }; template Handle HandleConverter::asObject() const { return Handle::wrapSlot(static_cast(this)->slot()); } template inline bool operator==(const Handle& a, const Handle& b) { return a.get() == b.get(); } template inline bool operator==(const Handle& a, U* b) { return a.get() == b; } template inline bool operator==(T* a, const Handle& b) { return a == b.get(); } template inline bool operator!=(const Handle& a, const Handle& b) { return a.get() != b.get(); } template inline bool operator!=(const Handle& a, U* b) { return a.get() != b; } template inline bool operator!=(T* a, const Handle& b) { return a != b.get(); } template inline bool operator!=(const Handle& a, JSValue b) { return a.get() != b; } template inline bool operator!=(JSValue a, const Handle& b) { return a != b.get(); } } #endif