/* * Copyright (C) 2014, 2015 Apple Inc. All rights reserved. * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef InspectorConsoleAgent_h #define InspectorConsoleAgent_h #include "InspectorBackendDispatchers.h" #include "InspectorFrontendDispatchers.h" #include "inspector/InspectorAgentBase.h" #include "runtime/ConsoleTypes.h" #include #include #include #include #include namespace JSC { class ExecState; } namespace Inspector { class ConsoleMessage; class InjectedScriptManager; class InspectorHeapAgent; class ScriptArguments; class ScriptCallStack; typedef String ErrorString; class JS_EXPORT_PRIVATE InspectorConsoleAgent : public InspectorAgentBase, public ConsoleBackendDispatcherHandler { WTF_MAKE_NONCOPYABLE(InspectorConsoleAgent); WTF_MAKE_FAST_ALLOCATED; public: InspectorConsoleAgent(AgentContext&, InspectorHeapAgent*); virtual ~InspectorConsoleAgent(); void didCreateFrontendAndBackend(FrontendRouter*, BackendDispatcher*) override; void willDestroyFrontendAndBackend(DisconnectReason) override; void enable(ErrorString&) override; void disable(ErrorString&) override; void clearMessages(ErrorString&) override; void setMonitoringXHREnabled(ErrorString&, bool enabled) override = 0; void addInspectedNode(ErrorString&, int nodeId) override = 0; bool enabled() const { return m_enabled; } void reset(); void addMessageToConsole(std::unique_ptr); void startTiming(const String& title); void stopTiming(const String& title, PassRefPtr); void takeHeapSnapshot(const String& title); void count(JSC::ExecState*, PassRefPtr); protected: void addConsoleMessage(std::unique_ptr); InjectedScriptManager& m_injectedScriptManager; std::unique_ptr m_frontendDispatcher; RefPtr m_backendDispatcher; InspectorHeapAgent* m_heapAgent; ConsoleMessage* m_previousMessage { nullptr }; Vector> m_consoleMessages; int m_expiredConsoleMessageCount { 0 }; HashMap m_counts; HashMap m_times; bool m_enabled { false }; }; } // namespace Inspector #endif // !defined(InspectorConsoleAgent_h)