/* * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003, 2007, 2008, 2011, 2013-2016 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef CallFrame_h #define CallFrame_h #include "AbstractPC.h" #include "JSStack.h" #include "MacroAssemblerCodeRef.h" #include "Register.h" #include "StackVisitor.h" #include "VM.h" #include "VMEntryRecord.h" namespace JSC { class Arguments; class Interpreter; class JSScope; struct CallSiteIndex { CallSiteIndex() : m_bits(UINT_MAX) { } explicit CallSiteIndex(uint32_t bits) : m_bits(bits) { } #if USE(JSVALUE32_64) explicit CallSiteIndex(Instruction* instruction) : m_bits(bitwise_cast(instruction)) { } #endif explicit operator bool() const { return m_bits != UINT_MAX; } inline uint32_t bits() const { return m_bits; } private: uint32_t m_bits; }; // Represents the current state of script execution. // Passed as the first argument to most functions. class ExecState : private Register { public: JSValue calleeAsValue() const { return this[JSStack::Callee].jsValue(); } JSObject* callee() const { return this[JSStack::Callee].object(); } SUPPRESS_ASAN JSValue unsafeCallee() const { return this[JSStack::Callee].asanUnsafeJSValue(); } CodeBlock* codeBlock() const { return this[JSStack::CodeBlock].Register::codeBlock(); } SUPPRESS_ASAN CodeBlock* unsafeCodeBlock() const { return this[JSStack::CodeBlock].Register::asanUnsafeCodeBlock(); } JSScope* scope(int scopeRegisterOffset) const { ASSERT(this[scopeRegisterOffset].Register::scope()); return this[scopeRegisterOffset].Register::scope(); } // Global object in which execution began. JS_EXPORT_PRIVATE JSGlobalObject* vmEntryGlobalObject(); // Global object in which the currently executing code was defined. // Differs from vmEntryGlobalObject() during function calls across web browser frames. JSGlobalObject* lexicalGlobalObject() const; // Differs from lexicalGlobalObject because this will have DOM window shell rather than // the actual DOM window, which can't be "this" for security reasons. JSObject* globalThisValue() const; VM& vm() const; // Convenience functions for access to global data. // It takes a few memory references to get from a call frame to the global data // pointer, so these are inefficient, and should be used sparingly in new code. // But they're used in many places in legacy code, so they're not going away any time soon. void clearException() { vm().clearException(); } Exception* exception() const { return vm().exception(); } bool hadException() const { return !!vm().exception(); } Exception* lastException() const { return vm().lastException(); } void clearLastException() { vm().clearLastException(); } AtomicStringTable* atomicStringTable() const { return vm().atomicStringTable(); } const CommonIdentifiers& propertyNames() const { return *vm().propertyNames; } const MarkedArgumentBuffer& emptyList() const { return *vm().emptyList; } Interpreter* interpreter() { return vm().interpreter; } Heap* heap() { return &vm().heap; } static CallFrame* create(Register* callFrameBase) { return static_cast(callFrameBase); } Register* registers() { return this; } const Register* registers() const { return this; } CallFrame& operator=(const Register& r) { *static_cast(this) = r; return *this; } CallFrame* callerFrame() const { return static_cast(callerFrameOrVMEntryFrame()); } void* callerFrameOrVMEntryFrame() const { return callerFrameAndPC().callerFrame; } SUPPRESS_ASAN void* unsafeCallerFrameOrVMEntryFrame() const { return unsafeCallerFrameAndPC().callerFrame; } CallFrame* unsafeCallerFrame(VMEntryFrame*&); JS_EXPORT_PRIVATE CallFrame* callerFrame(VMEntryFrame*&); static ptrdiff_t callerFrameOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, callerFrame); } ReturnAddressPtr returnPC() const { return ReturnAddressPtr(callerFrameAndPC().pc); } bool hasReturnPC() const { return !!callerFrameAndPC().pc; } void clearReturnPC() { callerFrameAndPC().pc = 0; } static ptrdiff_t returnPCOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, pc); } AbstractPC abstractReturnPC(VM& vm) { return AbstractPC(vm, this); } bool callSiteBitsAreBytecodeOffset() const; bool callSiteBitsAreCodeOriginIndex() const; unsigned callSiteAsRawBits() const; unsigned unsafeCallSiteAsRawBits() const; CallSiteIndex callSiteIndex() const; CallSiteIndex unsafeCallSiteIndex() const; private: unsigned callSiteBitsAsBytecodeOffset() const; public: // This will try to get you the bytecode offset, but you should be aware that // this bytecode offset may be bogus in the presence of inlining. This will // also return 0 if the call frame has no notion of bytecode offsets (for // example if it's native code). // https://bugs.webkit.org/show_bug.cgi?id=121754 unsigned bytecodeOffset(); // This will get you a CodeOrigin. It will always succeed. May return // CodeOrigin(0) if we're in native code. CodeOrigin codeOrigin(); Register* topOfFrame() { if (!codeBlock()) return registers(); return topOfFrameInternal(); } Instruction* currentVPC() const; // This only makes sense in the LLInt and baseline. void setCurrentVPC(Instruction* vpc); void setCallerFrame(CallFrame* frame) { callerFrameAndPC().callerFrame = frame; } void setScope(int scopeRegisterOffset, JSScope* scope) { static_cast(this)[scopeRegisterOffset] = scope; } ALWAYS_INLINE void init(CodeBlock* codeBlock, Instruction* vPC, CallFrame* callerFrame, int argc, JSObject* callee) { ASSERT(callerFrame == noCaller() || callerFrame->stack()->containsAddress(this)); setCodeBlock(codeBlock); setCallerFrame(callerFrame); setReturnPC(vPC); // This is either an Instruction* or a pointer into JIT generated code stored as an Instruction*. setArgumentCountIncludingThis(argc); // original argument count (for the sake of the "arguments" object) setCallee(callee); } // Read a register from the codeframe (or constant from the CodeBlock). Register& r(int); Register& r(VirtualRegister); // Read a register for a non-constant Register& uncheckedR(int); Register& uncheckedR(VirtualRegister); // Access to arguments as passed. (After capture, arguments may move to a different location.) size_t argumentCount() const { return argumentCountIncludingThis() - 1; } size_t argumentCountIncludingThis() const { return this[JSStack::ArgumentCount].payload(); } static int argumentOffset(int argument) { return (JSStack::FirstArgument + argument); } static int argumentOffsetIncludingThis(int argument) { return (JSStack::ThisArgument + argument); } // In the following (argument() and setArgument()), the 'argument' // parameter is the index of the arguments of the target function of // this frame. The index starts at 0 for the first arg, 1 for the // second, etc. // // The arguments (in this case) do not include the 'this' value. // arguments(0) will not fetch the 'this' value. To get/set 'this', // use thisValue() and setThisValue() below. JSValue argument(size_t argument) { if (argument >= argumentCount()) return jsUndefined(); return getArgumentUnsafe(argument); } JSValue uncheckedArgument(size_t argument) { ASSERT(argument < argumentCount()); return getArgumentUnsafe(argument); } void setArgument(size_t argument, JSValue value) { this[argumentOffset(argument)] = value; } JSValue getArgumentUnsafe(size_t argIndex) { // User beware! This method does not verify that there is a valid // argument at the specified argIndex. This is used for debugging // and verification code only. The caller is expected to know what // he/she is doing when calling this method. return this[argumentOffset(argIndex)].jsValue(); } static int thisArgumentOffset() { return argumentOffsetIncludingThis(0); } JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); } void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; } // Under the constructor implemented in C++, thisValue holds the newTarget instead of the automatically constructed value. // The result of this function is only effective under the "construct" context. JSValue newTarget() { return thisValue(); } JSValue argumentAfterCapture(size_t argument); static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + JSStack::ThisArgument - 1; } static CallFrame* noCaller() { return 0; } void setArgumentCountIncludingThis(int count) { static_cast(this)[JSStack::ArgumentCount].payload() = count; } void setCallee(JSObject* callee) { static_cast(this)[JSStack::Callee] = callee; } void setCodeBlock(CodeBlock* codeBlock) { static_cast(this)[JSStack::CodeBlock] = codeBlock; } void setReturnPC(void* value) { callerFrameAndPC().pc = reinterpret_cast(value); } String friendlyFunctionName(); // CallFrame::iterate() expects a Functor that implements the following method: // StackVisitor::Status operator()(StackVisitor&) const; // FIXME: This method is improper. We rely on the fact that we can call it with a null // receiver. We should always be using StackVisitor directly. template void iterate(const Functor& functor) { StackVisitor::visit(this, functor); } void dump(PrintStream&); JS_EXPORT_PRIVATE const char* describeFrame(); private: #ifndef NDEBUG JSStack* stack(); #endif ExecState(); ~ExecState(); Register* topOfFrameInternal(); // The following are for internal use in debugging and verification // code only and not meant as an API for general usage: size_t argIndexForRegister(Register* reg) { // The register at 'offset' number of slots from the frame pointer // i.e. // reg = frame[offset]; // ==> reg = frame + offset; // ==> offset = reg - frame; int offset = reg - this->registers(); // The offset is defined (based on argumentOffset()) to be: // offset = JSStack::FirstArgument - argIndex; // Hence: // argIndex = JSStack::FirstArgument - offset; size_t argIndex = offset - JSStack::FirstArgument; return argIndex; } CallerFrameAndPC& callerFrameAndPC() { return *reinterpret_cast(this); } const CallerFrameAndPC& callerFrameAndPC() const { return *reinterpret_cast(this); } SUPPRESS_ASAN const CallerFrameAndPC& unsafeCallerFrameAndPC() const { return *reinterpret_cast(this); } friend class JSStack; }; } // namespace JSC #endif // CallFrame_h