/* * Copyright (C) 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ClonedArguments_h #define ClonedArguments_h #include "ArgumentsMode.h" #include "JSObject.h" namespace JSC { // This is an Arguments-class object that we create when you do function.arguments, or you say // "arguments" inside a function in strict mode. It behaves almpst entirely like an ordinary // JavaScript object. All of the arguments values are simply copied from the stack (possibly via // some sophisticated ValueRecovery's if an optimizing compiler is in play) and the appropriate // properties of the object are populated. The only reason why we need a special class is to make // the object claim to be "Arguments" from a toString standpoint, and to avoid materializing the // caller/callee/@@iterator properties unless someone asks for them. class ClonedArguments : public JSNonFinalObject { public: typedef JSNonFinalObject Base; static const unsigned StructureFlags = Base::StructureFlags | OverridesGetOwnPropertySlot | OverridesGetPropertyNames; private: ClonedArguments(VM&, Structure*, Butterfly*); public: static ClonedArguments* createEmpty(VM&, Structure*, JSFunction* callee, unsigned length); static ClonedArguments* createEmpty(ExecState*, JSFunction* callee, unsigned length); static ClonedArguments* createWithInlineFrame(ExecState* myFrame, ExecState* targetFrame, InlineCallFrame*, ArgumentsMode); static ClonedArguments* createWithMachineFrame(ExecState* myFrame, ExecState* targetFrame, ArgumentsMode); static ClonedArguments* createByCopyingFrom(ExecState*, Structure*, Register* argumentsStart, unsigned length, JSFunction* callee); static Structure* createStructure(VM&, JSGlobalObject*, JSValue prototype); static void visitChildren(JSCell*, SlotVisitor&); DECLARE_INFO; private: static bool getOwnPropertySlot(JSObject*, ExecState*, PropertyName, PropertySlot&); static void getOwnPropertyNames(JSObject*, ExecState*, PropertyNameArray&, EnumerationMode); static bool put(JSCell*, ExecState*, PropertyName, JSValue, PutPropertySlot&); static bool deleteProperty(JSCell*, ExecState*, PropertyName); static bool defineOwnProperty(JSObject*, ExecState*, PropertyName, const PropertyDescriptor&, bool shouldThrow); bool specialsMaterialized() const { return !m_callee; } void materializeSpecials(ExecState*); void materializeSpecialsIfNecessary(ExecState*); WriteBarrier m_callee; // Set to nullptr when we materialize all of our special properties. }; static const PropertyOffset clonedArgumentsLengthPropertyOffset = 100; } // namespace JSC #endif // ClonedArguments_h