/* * Copyright (C) 2015 Andy VanWagoner (thetalecrafter@gmail.com) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef IntlNumberFormat_h #define IntlNumberFormat_h #if ENABLE(INTL) #include "JSDestructibleObject.h" #include namespace JSC { class IntlNumberFormatConstructor; class JSBoundFunction; class IntlNumberFormat : public JSDestructibleObject { public: typedef JSDestructibleObject Base; static IntlNumberFormat* create(VM&, Structure*); static Structure* createStructure(VM&, JSGlobalObject*, JSValue); DECLARE_INFO; void initializeNumberFormat(ExecState&, JSValue locales, JSValue optionsValue); JSValue formatNumber(ExecState&, double number); JSObject* resolvedOptions(ExecState&); JSBoundFunction* boundFormat() const { return m_boundFormat.get(); } void setBoundFormat(VM&, JSBoundFunction*); protected: IntlNumberFormat(VM&, Structure*); void finishCreation(VM&); static void destroy(JSCell*); static void visitChildren(JSCell*, SlotVisitor&); private: enum class Style { Decimal, Percent, Currency }; enum class CurrencyDisplay { Code, Symbol, Name }; struct UNumberFormatDeleter { void operator()(UNumberFormat*) const; }; void createNumberFormat(ExecState&); static const char* styleString(Style); static const char* currencyDisplayString(CurrencyDisplay); String m_locale; String m_numberingSystem; Style m_style { Style::Decimal }; String m_currency; CurrencyDisplay m_currencyDisplay; unsigned m_minimumIntegerDigits { 1 }; unsigned m_minimumFractionDigits { 0 }; unsigned m_maximumFractionDigits { 3 }; unsigned m_minimumSignificantDigits { 0 }; unsigned m_maximumSignificantDigits { 0 }; std::unique_ptr m_numberFormat; WriteBarrier m_boundFormat; bool m_useGrouping { true }; bool m_initializedNumberFormat { false }; }; } // namespace JSC #endif // ENABLE(INTL) #endif // IntlNumberFormat_h