/* * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef JSStringBuilder_h #define JSStringBuilder_h #include "ExceptionHelpers.h" #include "JSString.h" #include namespace JSC { // FIXME: Should move the last few callers over from this to WTF::StringBuilder. class JSStringBuilder { public: JSStringBuilder() : m_okay(true) , m_is8Bit(true) { } void append(LChar character) { if (m_is8Bit) { m_okay &= buffer8.tryAppend(&character, 1); return; } UChar upconvertedCharacter = character; m_okay &= buffer16.tryAppend(&upconvertedCharacter, 1); } void append(UChar character) { if (m_is8Bit) { if (character < 0x100) { LChar narrowedCharacter = character; m_okay &= buffer8.tryAppend(&narrowedCharacter, 1); return; } upConvert(); } m_okay &= buffer16.tryAppend(&character, 1); } void append(const char* str) { append(reinterpret_cast(str), strlen(str)); } JSValue build(ExecState* exec) { if (!m_okay) return throwOutOfMemoryError(exec); if (m_is8Bit) { buffer8.shrinkToFit(); if (!buffer8.data()) return throwOutOfMemoryError(exec); return jsString(exec, String::adopt(buffer8)); } buffer16.shrinkToFit(); if (!buffer16.data()) return throwOutOfMemoryError(exec); return jsString(exec, String::adopt(buffer16)); } private: void append(const LChar* characters, size_t length) { if (m_is8Bit) { m_okay &= buffer8.tryAppend(characters, length); return; } // FIXME: There must be a more efficient way of doing this. m_okay &= buffer16.tryReserveCapacity(buffer16.size() + length); for (size_t i = 0; i < length; i++) { UChar upconvertedCharacter = characters[i]; m_okay &= buffer16.tryAppend(&upconvertedCharacter, 1); } } void upConvert() { ASSERT(m_is8Bit); size_t len = buffer8.size(); for (size_t i = 0; i < len; i++) buffer16.append(buffer8[i]); buffer8.clear(); m_is8Bit = false; } Vector buffer8; Vector buffer16; bool m_okay; bool m_is8Bit; }; template inline JSValue jsMakeNontrivialString(ExecState* exec, StringType&& string) { return jsNontrivialString(exec, std::forward(string)); } template inline JSValue jsMakeNontrivialString(ExecState* exec, const StringType& string, const StringTypes&... strings) { String result = WTF::tryMakeString(string, strings...); if (!result) return throwOutOfMemoryError(exec); return jsNontrivialString(exec, WTFMove(result)); } } #endif