/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "StructureIDTable.h" #include #include #include namespace JSC { StructureIDTable::StructureIDTable() : m_firstFreeOffset(0) , m_table(std::make_unique(s_initialSize)) , m_size(0) , m_capacity(s_initialSize) { // We pre-allocate the first offset so that the null Structure // can still be represented as the StructureID '0'. allocateID(0); } void StructureIDTable::resize(size_t newCapacity) { // Create the new table. auto newTable = std::make_unique(newCapacity); // Copy the contents of the old table to the new table. memcpy(newTable.get(), table(), m_capacity * sizeof(StructureOrOffset)); // Store fence to make sure we've copied everything before doing the swap. WTF::storeStoreFence(); // Swap the old and new tables. swap(m_table, newTable); // Put the old table (now labeled as new) into the list of old tables. m_oldTables.append(WTFMove(newTable)); // Update the capacity. m_capacity = newCapacity; } void StructureIDTable::flushOldTables() { m_oldTables.clear(); } StructureID StructureIDTable::allocateID(Structure* structure) { #if USE(JSVALUE64) if (!m_firstFreeOffset) { RELEASE_ASSERT(m_capacity <= UINT_MAX); if (m_size == m_capacity) resize(m_capacity * 2); ASSERT(m_size < m_capacity); StructureOrOffset newEntry; newEntry.structure = structure; if (m_size == s_unusedID) { m_size++; return allocateID(structure); } StructureID result = m_size; table()[result] = newEntry; m_size++; return result; } ASSERT(m_firstFreeOffset != s_unusedID); StructureID result = m_firstFreeOffset; m_firstFreeOffset = table()[m_firstFreeOffset].offset; table()[result].structure = structure; return result; #else return structure; #endif } void StructureIDTable::deallocateID(Structure* structure, StructureID structureID) { #if USE(JSVALUE64) ASSERT(structureID != s_unusedID); RELEASE_ASSERT(table()[structureID].structure == structure); table()[structureID].offset = m_firstFreeOffset; m_firstFreeOffset = structureID; #else UNUSED_PARAM(structure); UNUSED_PARAM(structureID); #endif } } // namespace JSC