/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TieredMMapArray_h #define TieredMMapArray_h #include namespace JSC { // This class implements a simple array class that can be grown by appending items to the end. // This class is implemented purely in terms of system allocations, with no malloc/free, so that // it can safely be used from a secondary thread whilst the main thrad is paused (potentially // holding the fast malloc heap lock). template class TieredMMapArray { static const size_t entriesPerBlock = 4096; public: TieredMMapArray() : m_directoryCount(4096) , m_directory(static_cast(OSAllocator::reserveAndCommit(m_directoryCount * sizeof(T*)))) , m_size(0) { for (size_t block = 0; block < m_directoryCount; ++block) m_directory[block] = 0; } ~TieredMMapArray() { size_t usedCount = (m_size + (entriesPerBlock - 1)) / entriesPerBlock; ASSERT(usedCount == m_directoryCount || !m_directory[usedCount]); for (size_t block = 0; block < usedCount; ++block) { ASSERT(m_directory[block]); OSAllocator::decommitAndRelease(m_directory[block], entriesPerBlock * sizeof(T)); } OSAllocator::decommitAndRelease(m_directory, m_directoryCount * sizeof(T*)); } T& operator[](size_t index) { ASSERT(index < m_size); size_t block = index / entriesPerBlock; size_t offset = index % entriesPerBlock; ASSERT(m_directory[block]); return m_directory[block][offset]; } void append(const T& value) { // Check if the array is completely full, if so create more capacity in the directory. if (m_size == m_directoryCount * entriesPerBlock) { // Reallocate the directory. size_t oldDirectorySize = m_directoryCount * sizeof(T*); size_t newDirectorySize = oldDirectorySize * 2; RELEASE_ASSERT(newDirectorySize < oldDirectorySize); m_directory = OSAllocator::reallocateCommitted(m_directory, oldDirectorySize, newDirectorySize); // size_t newDirectoryCount = m_directoryCount * 2; for (size_t block = m_directoryCount; block < newDirectoryCount; ++block) m_directory[block] = 0; m_directoryCount = newDirectoryCount; } size_t index = m_size; size_t block = index / entriesPerBlock; size_t offset = index % entriesPerBlock; if (!offset) { ASSERT(!m_directory[block]); m_directory[block] = static_cast(OSAllocator::reserveAndCommit(entriesPerBlock * sizeof(T))); } ASSERT(m_directory[block]); ++m_size; m_directory[block][offset] = value; } size_t size() const { return m_size; } private: size_t m_directoryCount; T** m_directory; size_t m_size; }; } #endif // TieredMMapArray_h