/* * Copyright (C) 2015-2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WTF_WordLock_h #define WTF_WordLock_h #include #include #include #include namespace TestWebKitAPI { struct LockInspector; }; namespace WTF { // A WordLock is a fully adaptive mutex that uses sizeof(void*) storage. It has a fast path that is // similar to a spinlock, and a slow path that is similar to std::mutex. In most cases, you should use // Lock instead. WordLock sits lower in the stack and is used to implement Lock, so Lock is the main // client of WordLock. struct WordLockBase { void lock() { if (LIKELY(m_word.compareExchangeWeak(0, isLockedBit, std::memory_order_acquire))) { // WordLock acquired! return; } lockSlow(); } void unlock() { if (LIKELY(m_word.compareExchangeWeak(isLockedBit, 0, std::memory_order_release))) { // WordLock released, and nobody was waiting! return; } unlockSlow(); } bool isHeld() const { return m_word.load(std::memory_order_acquire) & isLockedBit; } bool isLocked() const { return isHeld(); } protected: friend struct TestWebKitAPI::LockInspector; static const uintptr_t isLockedBit = 1; static const uintptr_t isQueueLockedBit = 2; static const uintptr_t queueHeadMask = 3; WTF_EXPORT_PRIVATE void lockSlow(); WTF_EXPORT_PRIVATE void unlockSlow(); // Method used for testing only. bool isFullyReset() const { return !m_word.load(); } Atomic m_word; }; class WordLock : public WordLockBase { WTF_MAKE_NONCOPYABLE(WordLock); public: WordLock() { m_word.store(0, std::memory_order_relaxed); } }; typedef WordLockBase StaticWordLock; typedef Locker WordLockHolder; } // namespace WTF using WTF::WordLock; using WTF::WordLockHolder; using WTF::StaticWordLock; #endif // WTF_WordLock_h