[![License](https://img.shields.io/github/license/cogsandsquigs/jundler?style=for-the-badge)](https://github.com/cogsandsquigs/jundler/blob/main/LICENSE) [![Crates.io](https://img.shields.io/crates/v/jundler?style=for-the-badge)](https://crates.io/crates/jundler) [![Crates.io Downloads (recent)](https://img.shields.io/crates/dr/jundler?style=for-the-badge)](https://crates.io/crates/jundler) [![CircleCI](https://img.shields.io/circleci/build/github/cogsandsquigs/jundler?style=for-the-badge)](https://app.circleci.com/pipelines/github/cogsandsquigs/jundler) # Jundler > The **J**avaScript executable b**undler** for Node.js projects. Jundler is a tool that bundles your Node.js project into a single executable file. It uses the new [Single Executable Application API](https://nodejs.org/api/single-executable-applications.html) to bundle your project, which can then be run on any platform without needing to install Node.js or any dependencies. ## Why Jundler? Jundler, unlike other executable bundlers (like [pkg](https://github.com/vercel/pkg), [boxednode](https://github.com/mongodb-js/boxednode), or [js2bin](https://github.com/criblio/js2bin)), uses the latest [Single Executable Application API](https://nodejs.org/api/single-executable-applications.html). And, unlike other bundlers, Jundler is written in Rust, which makes it faster and more efficient! For more features, see the [FAQ](#faq). ## Requirements - A working installation of `npm` and `npx`. Note that you do _not_ need to have `node` installed, as Jundler will download a local copy matching your OS, architecture, and desired version. - `cargo` to install from `crates.io`. ## Usage Jundler will automatically bundle your JavaScript files into a single standalone file. You will need to both a [`sea-config.json`](https://nodejs.org/api/single-executable-applications.html#generating-single-executable-preparation-blobs) file and the ubiquitous `package.json` file in the root of your project. To use Jundler, simply run the following command in your terminal: ```bash jundler ``` Run `jundler --help` for more information on how to use Jundler. ## FAQ ### Wait! Something broke! What do I do? Because both Jundler and the [Single Executable Application API](https://nodejs.org/api/single-executable-applications.html) are new and changing rapidly, things can break overnight. If something breaks, please open an issue on the [Jundler GitHub repository](https://github.com/cogsandsquigs/jundler/issues) and I'll get back to you when feasable. ### I'm getting an import error when I run my bundled executable. What do I do? This is a known issue with the Single Executable Application API, as it does not support `import` or `require`. Jundler automagically fixes this by bundling your project with ESBuild, which will automatically convert all `import` statements to `require` statements. If you're still having issues, please open an issue on the [Jundler GitHub repository](https://github.com/cogsandsquigs/jundler/issues). > [!NOTE] > To manually tell Jundler to bundle your project use the `--bundle`/`-b` flag. > > ```bash > jundler --bundle > ``` ### Does Jundler support TypeScript? Yup. Jundler will automagically detect typescript --- ESBuild does the rest! > [!NOTE] > If Jundler is having issues with your TypeScript project, try running `jundler --bundle` to bundle your project manually. ### My project is giving some weird erorr relating to `node-gyp`. What happened? This is a known issue with the Single Executable Application API. Jundler can't fix this for you (yet!), as it involves packaging the binary in such a way that the dependent API can use it as if it was installed on raw Node.js. If you're having issues with `node-gyp` or `node-pre-gyp`, please open an issue on the [Jundler GitHub repository](http://github.com/cogsandsquigs/jundler/issues). ### Does Jundler support cross-compilation? Yes! Just specify the OS and architecture you want to build using the `-o` and `-a` flags respectively. ### Does Jundler support codesigning for macOS? Yes, so long as you're on a macOS machine yourself. Jundler will automatically codesign your executable without any additional input from you! > [!WARNING] > If you're building for macOS on a different platform, the binary will have to be manually signed on a macOS machine. Jundler should give you a warning about this. ### Does Jundler support codesigning for Windows? Not yet, but since windows doesn't require codesigning for binaries to run (it will just give you a warning), this should be fine for now. All Windows binaries need to be manually signed on a Windows machine after being built. ### Why the name "Jundler"? Because it sounded funny and I liked it. :p ## TODO - [x] Auto-detect TS / Modules and bundle accordingly - [x] Unit test separate build steps - [x] Auto-download of Node.js host runtime to make the process work w/o Node.js installed (still requires `npm`/`npx` to be installed) - [x] Cross-compilation - [x] Codesigning for macOS - [x] Redesign CLI + allow for cleaning cache dir. - [x] Unit-test ESBuild integration - [-] Spinners/progress bars + better UI - [-] Codesigning for Windows - [ ] Better error handling - [ ] Integration testing on test projects