# Kaldera (WIP) Lightweight realtime physically based renderer with Vulkan, written in Rust ## Requirements - Rust 1.42.0 or above - Vulkan 1.2 or above - X Window System (libxcb) - Vulkan Beta Drivers (to run with ray-tracing feature) Kaldera uses some Vulkan beta features such as `VK_KHR_ray_tracing` extension. See https://developer.nvidia.com/vulkan-driver for the installation guide.