//===================================================================== // // KCP - A Better ARQ Protocol Implementation // skywind3000 (at) gmail.com, 2010-2011 // // Features: // + Average RTT reduce 30% - 40% vs traditional ARQ like tcp. // + Maximum RTT reduce three times vs tcp. // + Lightweight, distributed as a single source file. // //===================================================================== #ifndef __IKCP_H__ #define __IKCP_H__ #include #include #include //===================================================================== // 32BIT INTEGER DEFINITION //===================================================================== #ifndef __INTEGER_32_BITS__ #define __INTEGER_32_BITS__ #if defined(_WIN64) || defined(WIN64) || defined(__amd64__) || \ defined(__x86_64) || defined(__x86_64__) || defined(_M_IA64) || \ defined(_M_AMD64) typedef unsigned int ISTDUINT32; typedef int ISTDINT32; #elif defined(_WIN32) || defined(WIN32) || defined(__i386__) || \ defined(__i386) || defined(_M_X86) typedef unsigned long ISTDUINT32; typedef long ISTDINT32; #elif defined(__MACOS__) typedef UInt32 ISTDUINT32; typedef SInt32 ISTDINT32; #elif defined(__APPLE__) && defined(__MACH__) #include typedef u_int32_t ISTDUINT32; typedef int32_t ISTDINT32; #elif defined(__BEOS__) #include typedef u_int32_t ISTDUINT32; typedef int32_t ISTDINT32; #elif (defined(_MSC_VER) || defined(__BORLANDC__)) && (!defined(__MSDOS__)) typedef unsigned __int32 ISTDUINT32; typedef __int32 ISTDINT32; #elif defined(__GNUC__) #include typedef uint32_t ISTDUINT32; typedef int32_t ISTDINT32; #else typedef unsigned long ISTDUINT32; typedef long ISTDINT32; #endif #endif //===================================================================== // Integer Definition //===================================================================== #ifndef __IINT8_DEFINED #define __IINT8_DEFINED typedef char IINT8; #endif #ifndef __IUINT8_DEFINED #define __IUINT8_DEFINED typedef unsigned char IUINT8; #endif #ifndef __IUINT16_DEFINED #define __IUINT16_DEFINED typedef unsigned short IUINT16; #endif #ifndef __IINT16_DEFINED #define __IINT16_DEFINED typedef short IINT16; #endif #ifndef __IINT32_DEFINED #define __IINT32_DEFINED typedef ISTDINT32 IINT32; #endif #ifndef __IUINT32_DEFINED #define __IUINT32_DEFINED typedef ISTDUINT32 IUINT32; #endif #ifndef __IINT64_DEFINED #define __IINT64_DEFINED #if defined(_MSC_VER) || defined(__BORLANDC__) typedef __int64 IINT64; #else typedef long long IINT64; #endif #endif #ifndef __IUINT64_DEFINED #define __IUINT64_DEFINED #if defined(_MSC_VER) || defined(__BORLANDC__) typedef unsigned __int64 IUINT64; #else typedef unsigned long long IUINT64; #endif #endif #ifndef INLINE #if defined(__GNUC__) #if (__GNUC__ > 3) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)) #define INLINE __inline__ __attribute__((always_inline)) #else #define INLINE __inline__ #endif #elif (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__WATCOMC__)) #define INLINE __inline #else #define INLINE #endif #endif #if (!defined(__cplusplus)) && (!defined(inline)) #define inline INLINE #endif //===================================================================== // QUEUE DEFINITION //===================================================================== #ifndef __IQUEUE_DEF__ #define __IQUEUE_DEF__ struct IQUEUEHEAD { struct IQUEUEHEAD *next, *prev; }; typedef struct IQUEUEHEAD iqueue_head; //--------------------------------------------------------------------- // queue init //--------------------------------------------------------------------- #define IQUEUE_HEAD_INIT(name) { &(name), &(name) } #define IQUEUE_HEAD(name) \ struct IQUEUEHEAD name = IQUEUE_HEAD_INIT(name) #define IQUEUE_INIT(ptr) ( \ (ptr)->next = (ptr), (ptr)->prev = (ptr)) #define IOFFSETOF(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER) #define ICONTAINEROF(ptr, type, member) ( \ (type*)( ((char*)((type*)ptr)) - IOFFSETOF(type, member)) ) #define IQUEUE_ENTRY(ptr, type, member) ICONTAINEROF(ptr, type, member) //--------------------------------------------------------------------- // queue operation //--------------------------------------------------------------------- #define IQUEUE_ADD(node, head) ( \ (node)->prev = (head), (node)->next = (head)->next, \ (head)->next->prev = (node), (head)->next = (node)) #define IQUEUE_ADD_TAIL(node, head) ( \ (node)->prev = (head)->prev, (node)->next = (head), \ (head)->prev->next = (node), (head)->prev = (node)) #define IQUEUE_DEL_BETWEEN(p, n) ((n)->prev = (p), (p)->next = (n)) #define IQUEUE_DEL(entry) (\ (entry)->next->prev = (entry)->prev, \ (entry)->prev->next = (entry)->next, \ (entry)->next = 0, (entry)->prev = 0) #define IQUEUE_DEL_INIT(entry) do { \ IQUEUE_DEL(entry); IQUEUE_INIT(entry); } while (0) #define IQUEUE_IS_EMPTY(entry) ((entry) == (entry)->next) #define iqueue_init IQUEUE_INIT #define iqueue_entry IQUEUE_ENTRY #define iqueue_add IQUEUE_ADD #define iqueue_add_tail IQUEUE_ADD_TAIL #define iqueue_del IQUEUE_DEL #define iqueue_del_init IQUEUE_DEL_INIT #define iqueue_is_empty IQUEUE_IS_EMPTY #define IQUEUE_FOREACH(iterator, head, TYPE, MEMBER) \ for ((iterator) = iqueue_entry((head)->next, TYPE, MEMBER); \ &((iterator)->MEMBER) != (head); \ (iterator) = iqueue_entry((iterator)->MEMBER.next, TYPE, MEMBER)) #define iqueue_foreach(iterator, head, TYPE, MEMBER) \ IQUEUE_FOREACH(iterator, head, TYPE, MEMBER) #define iqueue_foreach_entry(pos, head) \ for( (pos) = (head)->next; (pos) != (head) ; (pos) = (pos)->next ) #define __iqueue_splice(list, head) do { \ iqueue_head *first = (list)->next, *last = (list)->prev; \ iqueue_head *at = (head)->next; \ (first)->prev = (head), (head)->next = (first); \ (last)->next = (at), (at)->prev = (last); } while (0) #define iqueue_splice(list, head) do { \ if (!iqueue_is_empty(list)) __iqueue_splice(list, head); } while (0) #define iqueue_splice_init(list, head) do { \ iqueue_splice(list, head); iqueue_init(list); } while (0) #ifdef _MSC_VER #pragma warning(disable:4311) #pragma warning(disable:4312) #pragma warning(disable:4996) #endif #endif //--------------------------------------------------------------------- // BYTE ORDER & ALIGNMENT //--------------------------------------------------------------------- #ifndef IWORDS_BIG_ENDIAN #ifdef _BIG_ENDIAN_ #if _BIG_ENDIAN_ #define IWORDS_BIG_ENDIAN 1 #endif #endif #ifndef IWORDS_BIG_ENDIAN #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ (defined(__MIPS__) && defined(__MIPSEB__)) || \ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ defined(__sparc__) || defined(__powerpc__) || \ defined(__mc68000__) || defined(__s390x__) || defined(__s390__) #define IWORDS_BIG_ENDIAN 1 #endif #endif #ifndef IWORDS_BIG_ENDIAN #define IWORDS_BIG_ENDIAN 0 #endif #endif #ifndef IWORDS_MUST_ALIGN #if defined(__i386__) || defined(__i386) || defined(_i386_) #define IWORDS_MUST_ALIGN 0 #elif defined(_M_IX86) || defined(_X86_) || defined(__x86_64__) #define IWORDS_MUST_ALIGN 0 #elif defined(__amd64) || defined(__amd64__) #define IWORDS_MUST_ALIGN 0 #else #define IWORDS_MUST_ALIGN 1 #endif #endif //===================================================================== // SEGMENT //===================================================================== struct IKCPSEG { struct IQUEUEHEAD node; IUINT32 conv; IUINT32 cmd; IUINT32 frg; IUINT32 wnd; IUINT32 ts; IUINT32 sn; IUINT32 una; IUINT32 len; IUINT32 resendts; IUINT32 rto; IUINT32 fastack; IUINT32 xmit; char data[1]; }; //--------------------------------------------------------------------- // IKCPCB //--------------------------------------------------------------------- struct IKCPCB { IUINT32 conv, mtu, mss, state; IUINT32 snd_una, snd_nxt, rcv_nxt; IUINT32 ts_recent, ts_lastack, ssthresh; IINT32 rx_rttval, rx_srtt, rx_rto, rx_minrto; IUINT32 snd_wnd, rcv_wnd, rmt_wnd, cwnd, probe; IUINT32 current, interval, ts_flush, xmit; IUINT32 nrcv_buf, nsnd_buf; IUINT32 nrcv_que, nsnd_que; IUINT32 nodelay, updated; IUINT32 ts_probe, probe_wait; IUINT32 dead_link, incr; struct IQUEUEHEAD snd_queue; struct IQUEUEHEAD rcv_queue; struct IQUEUEHEAD snd_buf; struct IQUEUEHEAD rcv_buf; IUINT32 *acklist; IUINT32 ackcount; IUINT32 ackblock; void *user; char *buffer; int fastresend; int fastlimit; int nocwnd, stream; int logmask; int (*output)(const char *buf, int len, struct IKCPCB *kcp, void *user); void (*writelog)(const char *log, struct IKCPCB *kcp, void *user); }; typedef struct IKCPCB ikcpcb; #define IKCP_LOG_OUTPUT 1 #define IKCP_LOG_INPUT 2 #define IKCP_LOG_SEND 4 #define IKCP_LOG_RECV 8 #define IKCP_LOG_IN_DATA 16 #define IKCP_LOG_IN_ACK 32 #define IKCP_LOG_IN_PROBE 64 #define IKCP_LOG_IN_WINS 128 #define IKCP_LOG_OUT_DATA 256 #define IKCP_LOG_OUT_ACK 512 #define IKCP_LOG_OUT_PROBE 1024 #define IKCP_LOG_OUT_WINS 2048 #ifdef __cplusplus extern "C" { #endif //--------------------------------------------------------------------- // interface //--------------------------------------------------------------------- // create a new kcp control object, 'conv' must equal in two endpoint // from the same connection. 'user' will be passed to the output callback // output callback can be setup like this: 'kcp->output = my_udp_output' ikcpcb* ikcp_create(IUINT32 conv, void *user); // release kcp control object void ikcp_release(ikcpcb *kcp); // set output callback, which will be invoked by kcp void ikcp_setoutput(ikcpcb *kcp, int (*output)(const char *buf, int len, ikcpcb *kcp, void *user)); // user/upper level recv: returns size, returns below zero for EAGAIN int ikcp_recv(ikcpcb *kcp, char *buffer, int len); // user/upper level send, returns below zero for error int ikcp_send(ikcpcb *kcp, const char *buffer, int len); // update state (call it repeatedly, every 10ms-100ms), or you can ask // ikcp_check when to call it again (without ikcp_input/_send calling). // 'current' - current timestamp in millisec. void ikcp_update(ikcpcb *kcp, IUINT32 current); // Determine when should you invoke ikcp_update: // returns when you should invoke ikcp_update in millisec, if there // is no ikcp_input/_send calling. you can call ikcp_update in that // time, instead of call update repeatly. // Important to reduce unnacessary ikcp_update invoking. use it to // schedule ikcp_update (eg. implementing an epoll-like mechanism, // or optimize ikcp_update when handling massive kcp connections) IUINT32 ikcp_check(const ikcpcb *kcp, IUINT32 current); // when you received a low level packet (eg. UDP packet), call it int ikcp_input(ikcpcb *kcp, const char *data, long size); // flush pending data void ikcp_flush(ikcpcb *kcp); // check the size of next message in the recv queue int ikcp_peeksize(const ikcpcb *kcp); // change MTU size, default is 1400 int ikcp_setmtu(ikcpcb *kcp, int mtu); // set maximum window size: sndwnd=32, rcvwnd=32 by default int ikcp_wndsize(ikcpcb *kcp, int sndwnd, int rcvwnd); // get how many packet is waiting to be sent int ikcp_waitsnd(const ikcpcb *kcp); // fastest: ikcp_nodelay(kcp, 1, 20, 2, 1) // nodelay: 0:disable(default), 1:enable // interval: internal update timer interval in millisec, default is 100ms // resend: 0:disable fast resend(default), 1:enable fast resend // nc: 0:normal congestion control(default), 1:disable congestion control int ikcp_nodelay(ikcpcb *kcp, int nodelay, int interval, int resend, int nc); void ikcp_log(ikcpcb *kcp, int mask, const char *fmt, ...); // setup allocator void ikcp_allocator(void* (*new_malloc)(size_t), void (*new_free)(void*)); // read conv IUINT32 ikcp_getconv(const void *ptr); #ifdef __cplusplus } #endif #endif