drawArraysInstancedANGLE
and drawElementsInstancedANGLE
similarly to how indices referenced by drawArrays
and drawElements
are validated according to section
Enabled Vertex Attributes and Range Checking of the
WebGL specification.
Although the extension contains ANGLE in the name it may be exposed by any implementation, whether or not the implementation uses the ANGLE library.
How does ANGLE_instanced_arrays interact with OES_vertex_array_object?
RESOLVED: When the ANGLE_instanced_arrays and OES_vertex_array_object extensions are both enabled, attribute divisors are tracked by the vertex array objects like any other vertex array state.