EXT_frag_depthWebGL
working group (public_webgl 'at' khronos.org) Florian Boesch (pyalot 'at' gmail.com)Members of the WebGL working group16
Adds the ability to set the depth value of a fragment from
within the fragment shader with the built-in output variable gl_FragDepthEXT.
[NoInterfaceObject]
interface EXT_frag_depth {
};