WEBGL_texture_multisample
WebGL
working group (public_webgl 'at' khronos.org)
Jeff Gilbert, Mozilla
XYZ
Adds texStorage2DMultisample()
and the TEXTURE_2D_MULTISAMPLE
target from OpenGL ES 3.1.
[NoInterfaceObject]
interface WEBGL_texture_storage_multisample {
const GLenum TEXTURE_2D_MULTISAMPLE = 0x9100;
void texStorage2DMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations);
};
Initial revision.