WEBGL_texture_multisample WebGL working group (public_webgl 'at' khronos.org) Jeff Gilbert, Mozilla XYZ Adds texStorage2DMultisample() and the TEXTURE_2D_MULTISAMPLE target from OpenGL ES 3.1. [NoInterfaceObject] interface WEBGL_texture_storage_multisample { const GLenum TEXTURE_2D_MULTISAMPLE = 0x9100; void texStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); }; Initial revision.