use std::time::Duration; use appit::winit::error::EventLoopError; use figures::{Angle, FromComponents, Point}; use kludgine::app::{Window, WindowBehavior}; use kludgine::cosmic_text::{Attrs, AttrsList, Buffer, Edit, Editor, Metrics}; use kludgine::figures::{FloatConversion, ScreenScale}; use kludgine::text::{PreparedText, TextOrigin}; use kludgine::{Color, DrawableExt}; fn main() -> Result<(), EventLoopError> { Test::run() } struct Test { text: Buffer, prepared: PreparedText, angle: Angle, } impl WindowBehavior for Test { type Context = (); fn initialize( _window: Window<'_>, graphics: &mut kludgine::Graphics<'_>, _context: Self::Context, ) -> Self { let scale = graphics.scale(); let size = graphics.size(); let mut text = Buffer::new( graphics.font_system(), Metrics::new(24.0, 24.0).scale(scale.into_f32()), ); text.set_size( graphics.font_system(), size.width.into_float(), size.height.into_float(), ); let mut editor = Editor::new(&mut text); editor.insert_string("Hello, ", None); editor.insert_string( "World! 🦀", Some(AttrsList::new( Attrs::new().color(cosmic_text::Color(0x808080FF)), )), ); // A right-to-left text string, borrowed from // . // The exclamation mark should be rendered to the left of the Hebrew // characters. editor.insert_string("\nI enjoyed staying -- באמת!‏ -- at his house.", None); editor.shape_as_needed(graphics.font_system(), true); let prepared = graphics.prepare_text(&text, Color::WHITE, TextOrigin::Center); Self { text, prepared, angle: Angle::degrees(0), } } fn prepare(&mut self, _window: Window<'_>, graphics: &mut kludgine::Graphics<'_>) { let scale = graphics.scale(); let size = graphics.size(); self.text.set_size( graphics.font_system(), size.width.into_float(), size.height.into_float(), ); self.text.set_metrics( graphics.font_system(), Metrics::new(24.0, 24.0).scale(scale.into_f32()), ); let mut editor = Editor::new(&mut self.text); editor.shape_as_needed(graphics.font_system(), true); self.prepared = graphics.prepare_text(&self.text, Color::WHITE, TextOrigin::Center); } fn render<'pass>( &'pass mut self, mut window: Window<'_>, graphics: &mut kludgine::RenderingGraphics<'_, 'pass>, ) -> bool { window.redraw_in(Duration::from_millis(16)); self.angle += Angle::degrees(180) * window.elapsed() / 5; self.prepared .translate_by(Point::from_vec(graphics.size().into_px(graphics.scale())) / 2) .rotate_by(self.angle) .render(graphics); true } }