[package] name = "kolor" version = "0.1.9" authors = ["Karl Bergström "] edition = "2021" description = "Color conversions for games & interactive applications." keywords = ["game", "color", "colors", "graphics", "rgb"] categories = ["graphics", "computer-vision"] repository = "https://github.com/kabergstrom/kolor" readme = "README.md" license = "MIT OR Apache-2.0" [lib] name = "kolor" path = "kolor/src/lib.rs" required-features = ["f32"] [dependencies] serde = { optional = true, version = "1", features = ["derive"] } num-traits = { version = "^0.2.15", optional = true, default-features = false } glam = { version = "0.23", default-features = false, optional = true } [features] default = ["color-matrices", "f32", "std-glam"] serde1 = ["serde", "glam/serde"] color-matrices = [] f32 = [] std = [] std-glam = ["std", "glam/std"] libm = ["num-traits", "num-traits/libm"] libm-glam = ["libm", "glam/libm"]