/*************************************************************************** ocl_texture.h ------------------- W. Michael Brown Utilities for dealing with OpenCL textures __________________________________________________________________________ This file is part of the Geryon Unified Coprocessor Library (UCL) __________________________________________________________________________ begin : Fri Jul 2 2010 copyright : (C) 2010 by W. Michael Brown email : brownw@ornl.gov ***************************************************************************/ /* ----------------------------------------------------------------------- Copyright (2010) Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. This software is distributed under the Simplified BSD License. ----------------------------------------------------------------------- */ #ifndef OCL_TEXTURE #define OCL_TEXTURE #include "ocl_kernel.h" #include "ocl_mat.h" namespace ucl_opencl { /// Class storing a texture reference class UCL_Texture { public: UCL_Texture() {} ~UCL_Texture() {} /// Construct with a specified texture reference inline UCL_Texture(UCL_Program &prog, const char *texture_name) { } /// Set the texture reference for this object inline void get_texture(UCL_Program &prog, const char *texture_name) { } /// Bind a float array where each fetch grabs a vector of length numel template inline void bind_float(mat_typ &vec, const unsigned numel) { } /// Unbind the texture reference from the memory allocation inline void unbind() { } /// Make a texture reference available to kernel inline void allow(UCL_Kernel &kernel) { } private: friend class UCL_Kernel; }; } // namespace #endif