/* *_________________________________________________________________________* * POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE * * DESCRIPTION: SEE READ-ME * * FILE NAME: colmatmap.h * * AUTHORS: See Author List * * GRANTS: See Grants List * * COPYRIGHT: (C) 2005 by Authors as listed in Author's List * * LICENSE: Please see License Agreement * * DOWNLOAD: Free at www.rpi.edu/~anderk5 * * ADMINISTRATOR: Prof. Kurt Anderson * * Computational Dynamics Lab * * Rensselaer Polytechnic Institute * * 110 8th St. Troy NY 12180 * * CONTACT: anderk5@rpi.edu * *_________________________________________________________________________*/ #ifndef COLMATMAP_H #define COLMATMAP_H #include "virtualcolmatrix.h" class ColMatrix; class ColMatMap : public VirtualColMatrix { double** elements; public: ColMatMap(); ~ColMatMap(); ColMatMap(const ColMatMap& A); // copy constructor ColMatMap(ColMatrix& A); // copy constructor ColMatMap(int m); // size constructor double& operator_1int (int i); // array access double Get_1int(int i) const; void Set_1int(int i, double value); double BasicGet_1int(int i) const; void BasicSet_1int(int i, double value); void BasicIncrement_1int(int i, double value); void SetElementPointer(int i, double* p); double* GetElementPointer(int i); void Dim(int m); void Const(double value); MatrixType GetType() const; std::ostream& WriteData(std::ostream& c) const; void AssignVM(const VirtualMatrix& A); ColMatMap& operator=(const ColMatMap& A); // assignment operator ColMatMap& operator=(const ColMatrix& A); // overloaded = ColMatMap& operator=(const VirtualColMatrix& A); // overloaded = ColMatMap& operator=(const VirtualMatrix& A); // overloaded = ColMatMap& operator*=(double b); // Fast Matrix Operators friend void FastAssign(ColMatMap& A, ColMatMap& C); //C = A friend void FastAssign(ColMatMap& A, ColMatrix& C); // C = A friend void FastAssign(ColMatrix& A, ColMatMap& C); // C = A friend void FastForwardEuler(ColMatMap& X,ColMatMap& Xdot, double dt); friend void FastForwardEuler(ColMatMap& X,ColMatrix& Xdot, double dt); friend void FastCKRK5(ColMatMap& X, ColMatrix& Xi, ColMatrix* f, double* c, double dt); friend void FastFRK5(ColMatMap& X, ColMatrix& Xi, ColMatrix* f, double* c, double dt); }; #endif