/* *_________________________________________________________________________* * POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE * * DESCRIPTION: SEE READ-ME * * FILE NAME: mat3x3.cpp * * AUTHORS: See Author List * * GRANTS: See Grants List * * COPYRIGHT: (C) 2005 by Authors as listed in Author's List * * LICENSE: Please see License Agreement * * DOWNLOAD: Free at www.rpi.edu/~anderk5 * * ADMINISTRATOR: Prof. Kurt Anderson * * Computational Dynamics Lab * * Rensselaer Polytechnic Institute * * 110 8th St. Troy NY 12180 * * CONTACT: anderk5@rpi.edu * *_________________________________________________________________________*/ #include "mat3x3.h" #include using namespace std; Mat3x3::Mat3x3(){ numrows = numcols = 3; } Mat3x3::~Mat3x3(){ } Mat3x3::Mat3x3(const Mat3x3& A){ numrows = numcols = 3; elements[0][0] = A.elements[0][0];elements[0][1] = A.elements[0][1];elements[0][2] = A.elements[0][2]; elements[1][0] = A.elements[1][0];elements[1][1] = A.elements[1][1];elements[1][2] = A.elements[1][2]; elements[2][0] = A.elements[2][0];elements[2][1] = A.elements[2][1];elements[2][2] = A.elements[2][2]; } Mat3x3::Mat3x3(const VirtualMatrix& A){ numrows = numcols = 3; // error check if( (A.GetNumRows() != 3) || (A.GetNumCols() != 3) ){ cerr << "illegal matrix size" << endl; exit(0); } for(int i=0;i<3;i++) for(int j=0;j<3;j++) elements[i][j] = A.BasicGet(i,j); } double& Mat3x3::operator_2int(int i, int j){ // array access return elements[i-1][j-1]; } double Mat3x3::Get_2int(int i, int j) const{ return elements[i-1][j-1]; } void Mat3x3::Set_2int(int i, int j, double value){ elements[i-1][j-1] = value; } double Mat3x3::BasicGet_2int(int i, int j) const{ return elements[i][j]; } void Mat3x3::BasicSet_2int(int i, int j, double value){ elements[i][j] = value; } void Mat3x3::BasicIncrement_2int(int i, int j, double value){ elements[i][j] += value; } void Mat3x3::Const(double value){ elements[0][0] = elements[0][1] = elements[0][2] = value; elements[1][0] = elements[1][1] = elements[1][2] = value; elements[2][0] = elements[2][1] = elements[2][2] = value; } MatrixType Mat3x3::GetType() const{ return MAT3X3; } istream& Mat3x3::ReadData(istream& c){ //input for(int i=0;i<3;i++) for(int j=0;j<3;j++) c >> elements[i][j]; return c; } ostream& Mat3x3::WriteData(ostream& c) const{ //output for(int i=0;i<3;i++) for(int j=0;j<3;j++) c << elements[i][j] << ' '; return c; } void Mat3x3::AssignVM(const VirtualMatrix& A){ // error check if( (A.GetNumRows() != 3) || (A.GetNumCols() != 3) ){ cerr << "illegal matrix size" << endl; exit(0); } for(int i=0;i