/* *_________________________________________________________________________* * POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE * * DESCRIPTION: SEE READ-ME * * FILE NAME: matrix.h * * AUTHORS: See Author List * * GRANTS: See Grants List * * COPYRIGHT: (C) 2005 by Authors as listed in Author's List * * LICENSE: Please see License Agreement * * DOWNLOAD: Free at www.rpi.edu/~anderk5 * * ADMINISTRATOR: Prof. Kurt Anderson * * Computational Dynamics Lab * * Rensselaer Polytechnic Institute * * 110 8th St. Troy NY 12180 * * CONTACT: anderk5@rpi.edu * *_________________________________________________________________________*/ #ifndef MATRIX_H #define MATRIX_H #include "virtualmatrix.h" class Mat3x3; class Mat4x4; class Mat6x6; class Vect6; class ColMatrix; class Matrix : public VirtualMatrix { double **rows; // row pointer double *elements; public: Matrix(); ~Matrix(); Matrix(const Matrix& A); // copy constructor Matrix(const VirtualMatrix& A); // copy constructor Matrix(int m, int n); // size constructor double& operator_2int (int i, int j); // array access double Get_2int(int i, int j) const; void Set_2int(int i, int j, double value); double BasicGet_2int(int i, int j) const; void BasicSet_2int(int i, int j, double value); void BasicIncrement_2int(int i, int j, double value); void Const(double value); MatrixType GetType() const; std::istream& ReadData(std::istream& c); std::ostream& WriteData(std::ostream& c) const; Matrix& Dim(int m, int n); // allocate size void AssignVM(const VirtualMatrix& A); Matrix& operator=(const Matrix& A); // assignment operator Matrix& operator=(const VirtualMatrix& A); // overloaded = Matrix& operator*=(double b); friend void FastLDLT(Matrix& A, Matrix& C); friend void FastLDLTSubs(Matrix& LD, Matrix& B, Matrix& C); friend void FastLDLTSubsLH(Matrix& B, Matrix& LD, Matrix& C); friend void FastLU(Matrix& A, Matrix& LU, int *indx); friend void FastLUSubs(Matrix& LU, Matrix& B, Matrix& C, int *indx); friend void FastLUSubs(Mat3x3& LU, Matrix& B, Matrix& C, int *indx); friend void FastLUSubs(Mat4x4& LU, Matrix& B, Matrix& C, int *indx); friend void FastLUSubs(Mat6x6& LU, Matrix& B, Matrix& C, int *indx); friend void FastLUSubsLH(Matrix& B, Matrix& LU, Matrix& C, int *indx); friend void FastMult(Matrix& A, Matrix& B, Matrix& C); friend void FastTMult(Matrix& A, Matrix& B, Matrix& C); friend void FastTMult(Matrix& A, Vect6& B, ColMatrix& C); friend void FastMult(Mat6x6& A, Matrix& B, Matrix& C); friend void FastMult(Matrix& A, ColMatrix& B, Vect6& C); friend void FastMultT(Matrix& A, Matrix& B, Mat6x6& C); }; #endif