+++ title = "Views" description = "" date = 2021-05-01T18:10:00+00:00 updated = 2021-05-01T18:10:00+00:00 draft = false weight = 14 sort_by = "weight" template = "docs/page.html" [extra] lead = "" toc = true top = false +++ In `Loco`, the processing of web requests is divided between a controller, model and view. * **The controller** is handling requests parsing payload, and then control flows to models * **The model** primarily deals with communicating with the database and executing CRUD operations when required. As well as modeling all business and domain logic and operations. * **The view** takes on the responsibility of assembling and rendering the final response to be sent back to the client. You can choose to have _JSON views_, which are JSON responses, or _Template views_ which are powered by a template view engine and eventually are HTML responses. You can also combine both.
This is similar in spirit to Rails' `jbuilder` views which are JSON, and regular views, which are HTML, only that in LOCO we focus on being JSON-first.
## JSON views As an example we have an endpoint that handles user login. When the user is valid we can pass the `user` model into the `LoginResponse` view (which is a JSON view) to return the response. There are 3 steps: 1. Parse, accept the request 2. Create domain objects: models 3. Hand off the domain model to a view object which **shapes** the final response The following Rust code represents a controller responsible for handling user login requests, which handes off _shaping_ of the response to `LoginResponse`. ```rust use crate::{views::auth::LoginResponse}; async fn login( State(ctx): State, Json(params): Json, ) -> Result> { // Fetching the user model with the requested parameters // let user = users::Model::find_by_email(&ctx.db, ¶ms.email).await?; // Formatting the JSON response using LoginResponse view format::json(LoginResponse::new(&user, &token)) } ``` On the other hand, `LoginResponse` is a response shaping view, which is powered by `serde`: ```rust use serde::{Deserialize, Serialize}; use crate::models::_entities::users; #[derive(Debug, Deserialize, Serialize)] pub struct LoginResponse { pub token: String, pub pid: String, pub name: String, } impl LoginResponse { #[must_use] pub fn new(user: &users::Model, token: &String) -> Self { Self { token: token.to_string(), pid: user.pid.to_string(), name: user.name.clone(), } } } ``` ## Template views When you want to return HTML to the user, you use server-side templates. This is similar to how Ruby's `erb` works, or Node's `ejs`, or PHP for that matter. For server-side templates rendering we provide the built in `TeraView` engine which is based on the popular [Tera](http://keats.github.io/tera/) template engine.
To use this engine you need to verify that you have a ViewEngineInitializer in initializers/view_engine.rs which is also specified in your app.rs. If you used the SaaS Starter, this should already be configured for you.
The Tera view engine takes resources from the new `assets/` folder. Here is an example structure: ``` assets/ ├── i18n │   ├── de-DE │   │   └── main.ftl │   ├── en-US │   │   └── main.ftl │   └── shared.ftl ├── static │   ├── 404.html │   └── image.png └── views └── home └── hello.html config/ : src/ ├── controllers/ ├── models/ : └── views/ ``` ### Creating a new view First, create a template. In this case we add a Tera template, in `assets/views/home/hello.html`. Note that **assets/** sits in the root of your project (next to `src/` and `config/`). ```html find this tera template at assets/views/home/hello.html:

{{ /* t(key="hello-world", lang="en-US") */ }},
{{ /* t(key="hello-world", lang="de-DE") */ }} ``` Now create a strongly typed `view` to encapsulate this template in `src/views/dashboard.rs`: ```rust // src/views/dashboard.rs pub fn home(v: impl ViewRenderer) -> Result { format::render().view(&v, "home/hello.html", json!({})) } ``` And add it to `src/views/mod.rs`: ```rust pub mod dashboard; ``` Finally, go to your controller and use the view: ```rust // src/controllers/dashboard.rs pub async fn render_home(ViewEngine(v): ViewEngine) -> Result { views::dashboard::home(v) } ``` ### How does it work? * `ViewEngine` is an extractor that's available to you via `loco_rs::prelude::*` * `TeraView` is the Tera view engine that we supply with Loco also available via `loco_rs::prelude::*` * Controllers need to deal with getting a request, calling some model logic, and then supplying a view with **models and other data**, not caring about how the view does its thing * `views::dashboard::home` is an opaque call, it hides the details of how a view works, or how the bytes find their way into a browser, which is a _Good Thing_ * Should you ever want to swap a view engine, the encapsulation here works like magic. You can change the extractor type: `ViewEngine` and everything works, because `v` is eventually just a `ViewRenderer` trait ### Static assets If you want to serve static assets and reference those in your view templates, you can use the _Static Middleware_, configure it this way: ```yaml static: enable: true must_exist: true precompressed: false folder: uri: "/static" path: "assets/static" fallback: "assets/static/404.html" ``` In your templates you can refer to static resources in this way: ```html ``` ### Customizing the Tera view engine The Tera view engine comes with the following configuration: * Template loading and location: `assets/**/*.html` * Internationalization (i18n) configured into the Tera view engine, you get the translation function: `t(..)` to use in your templates If you want to change any configuration detail for the `i18n` library, you can go and edit `src/initializers/view_engine.rs`. By editing the initializer you can: * Add custom Tera functions * Remove the `i18n` library * Change configuration for Tera or the `i18n` library * Provide a new or custom, Tera (maybe a different version) instance ### Using your own view engine If you do not like Tera as a view engine, or want to use Handlebars, or others you can create your own custom view engine very easily. Here's an example for a dummy "Hello" view engine. It's a view engine that always returns the word _hello_. ```rust // src/initializers/hello_view_engine.rs use axum::{async_trait, Extension, Router as AxumRouter}; use loco_rs::{ app::{AppContext, Initializer}, controller::views::{ViewEngine, ViewRenderer}, Result, }; use serde::Serialize; #[derive(Clone)] pub struct HelloView; impl ViewRenderer for HelloView { fn render(&self, _key: &str, _data: S) -> Result { Ok("hello".to_string()) } } pub struct HelloViewEngineInitializer; #[async_trait] impl Initializer for HelloViewEngineInitializer { fn name(&self) -> String { "custom-view-engine".to_string() } async fn after_routes(&self, router: AxumRouter, _ctx: &AppContext) -> Result { Ok(router.layer(Extension(ViewEngine::from(HelloView)))) } } ``` To use it, you need to add it to your `src/app.rs` hooks: ```rust // src/app.rs // add your custom "hello" view engine in the `initializers(..)` hook impl Hooks for App { // ... async fn initializers(_ctx: &AppContext) -> Result>> { Ok(vec![ // ,.----- add it here Box::new(initializers::hello_view_engine::HelloViewEngineInitializer), ]) } // ... ```