# Lib3d6 This is my Rust utility library, there are many like it, many superior in almost all aspects, but this one is mine. Currently it's a sort of toy project as I'm re-learning the language. ## F-String Print Python printing is cool, it's pretty easy to get it working in rust. **Warning: Implementation is currently WIP, it works but I'm sure there are bugs and it's inefficient and somewhat ugly.** ```rust // Importing is kind of ugly, looking for help making it better // `*` import leads to ambiguity, and I can't get an import macro working use lib3d6::{format, print, println}; let v1 = ("arga", "barga", 33); let v2 = 121421; let v3: f32 = 32.12; let v4: &str = "Ahhha"; let v5 = ["1", "2", "three"]; let v6 = "have".to_owned(); let v7 = Some("tea"); assert_eq!( // Overrides format to support f-string format!(f"This is {v7}"), // Ugly old format still works format!("This is {:?}", v7) ); // Same thing happens with print and println println!(f"{v5} {v6} {v7}"); print!(f"It can work with any object of a type that implements the Debug trait, such as this tuple: {v1}\n"); print!(f"But also with primitives like v3 ({v3}), and it handles duplicates: {v4}, {v4}, {v4}"); println!("\nBut as always, {} still {:?}", "the old way of doing things", "works"); ```