# libjuice - UDP Interactive Connectivity Establishment [![License: MPL 2.0](https://img.shields.io/badge/License-MPL_2.0-blue.svg)](https://www.mozilla.org/en-US/MPL/2.0/) [![Build and test](https://github.com/paullouisageneau/libjuice/actions/workflows/build.yml/badge.svg)](https://github.com/paullouisageneau/libjuice/actions/workflows/build.yml) [![AUR package](https://repology.org/badge/version-for-repo/aur/libjuice.svg)](https://repology.org/project/libjuice/versions) [![Vcpkg package](https://repology.org/badge/version-for-repo/vcpkg/libjuice.svg)](https://repology.org/project/libjuice/versions) [![Gitter](https://badges.gitter.im/libjuice/community.svg)](https://gitter.im/libjuice/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Discord](https://img.shields.io/discord/903257095539925006?logo=discord)](https://discord.gg/jXAP8jp3Nn) libjuice :lemon::sweat_drops: (_JUICE is a UDP Interactive Connectivity Establishment library_) allows to open bidirectionnal User Datagram Protocol (UDP) streams with Network Address Translator (NAT) traversal. The library is a simplified implementation of the Interactive Connectivity Establishment (ICE) protocol, client-side and server-side, written in C without dependencies for POSIX platforms (including GNU/Linux, Android, Apple macOS and iOS) and Microsoft Windows. The client supports only a single component over UDP per session in a standard single-gateway network topology, as this should be sufficient for the majority of use cases nowadays. libjuice is licensed under MPL 2.0, see [LICENSE](https://github.com/paullouisageneau/libjuice/blob/master/LICENSE). libjuice is available on [AUR](https://aur.archlinux.org/packages/libjuice/) and [vcpkg](https://vcpkg.io/en/getting-started). Bindings are available for [Rust](https://github.com/VollmondT/juice-rs). For a STUN/TURN server application based on libjuice, see [Violet](https://github.com/paullouisageneau/violet). ## Compatibility The library implements a simplified full ICE agent ([RFC5245](https://www.rfc-editor.org/rfc/rfc5245.html) then [RFC8445](https://www.rfc-editor.org/rfc/rfc8445.html)) featuring: - STUN protocol ([RFC5389](https://www.rfc-editor.org/rfc/rfc5389.html) then [RFC8489](https://www.rfc-editor.org/rfc/rfc8489.html)) - TURN relaying ([RFC5766](https://www.rfc-editor.org/rfc/rfc5766.html) then [RFC8656](https://www.rfc-editor.org/rfc/rfc8656.html)) - ICE Consent freshness ([RFC7675](https://www.rfc-editor.org/rfc/rfc7675.html)) - ICE Patiently Awaiting Connectivity ([RFC 8863](https://www.rfc-editor.org/rfc/rfc8863.html)) - SDP-based interface ([RFC8839](https://www.rfc-editor.org/rfc/rfc8839.html)) - IPv4 and IPv6 dual-stack support - Optional multiplexing on a single UDP port The limitations compared to a fully-featured ICE agent are: - Only UDP is supported as transport protocol and other protocols are ignored. - Only one component is supported, which is sufficient for WebRTC Data Channels and multiplexed RTP+RTCP. - Candidates are gathered without binding to each network interface, which behaves identically to the full implementation on most client systems. It also implements a lightweight STUN/TURN server ([RFC8489](https://www.rfc-editor.org/rfc/rfc8489.html) and [RFC8656](https://www.rfc-editor.org/rfc/rfc8656.html)). The server can be disabled at compile-time with the `NO_SERVER` flag. ## Dependencies None! Optionally, [Nettle](https://www.lysator.liu.se/~nisse/nettle/) can provide SHA1 and SHA256 algorithms instead of the internal implementation. ## Building ### Clone repository ```bash $ git clone https://github.com/paullouisageneau/libjuice.git $ cd libjuice ``` ### Build with CMake The CMake library targets `libjuice` and `libjuice-static` respectively correspond to the shared and static libraries. The default target will build the library and tests. It exports the targets with namespace `LibJuice::LibJuice` and `LibJuice::LibJuiceStatic` to link the library from another CMake project. #### POSIX-compliant operating systems (including Linux and Apple macOS) ```bash $ cmake -B build $ cd build $ make -j2 ``` The option `USE_NETTLE` allows to use the Nettle library instead of the internal implementation for HMAC-SHA1: ```bash $ cmake -B build -DUSE_NETTLE=1 $ cd build $ make -j2 ``` #### Microsoft Windows with MinGW cross-compilation ```bash $ cmake -B build -DCMAKE_TOOLCHAIN_FILE=/usr/share/mingw/toolchain-x86_64-w64-mingw32.cmake # replace with your toolchain file $ cd build $ make -j2 ``` #### Microsoft Windows with Microsoft Visual C++ ```bash $ cmake -B build -G "NMake Makefiles" $ cd build $ nmake ``` ### Build directly with Make (Linux only) ```bash $ make ``` The option `USE_NETTLE` allows to use the Nettle library instead of the internal implementation for HMAC-SHA1: ```bash $ make USE_NETTLE=1 ``` ## Example See [test/connectivity.c](https://github.com/paullouisageneau/libjuice/blob/master/test/connectivity.c) for a complete local connection example. See [test/server.c](https://github.com/paullouisageneau/libjuice/blob/master/test/server.c) for a server example.